use of apply_rotation functions also at UE
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@@ -108,23 +108,26 @@ int nr_beam_precoding(c16_t **txdataF,
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int offset
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);
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void apply_nr_rotation(NR_DL_FRAME_PARMS *fp,
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c16_t* txdata,
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int slot,
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int first_symbol,
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int nsymb,
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int link_type);
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void apply_nr_rotation_TX(NR_DL_FRAME_PARMS *fp,
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c16_t *txdataF,
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c16_t *symbol_rotation,
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int slot,
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int nb_rb,
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int first_symbol,
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int nsymb);
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void init_symbol_rotation(NR_DL_FRAME_PARMS *fp);
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void init_timeshift_rotation(NR_DL_FRAME_PARMS *fp);
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void apply_nr_rotation_ul(NR_DL_FRAME_PARMS *frame_parms,
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void apply_nr_rotation_RX(NR_DL_FRAME_PARMS *frame_parms,
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c16_t *rxdataF,
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c16_t *rot,
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int slot,
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int nb_rb,
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int soffset,
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int first_symbol,
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int nsymb,
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int link_type);
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int nsymb);
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/*! \brief Perform NR precoding. TS 38.211 V15.4.0 subclause 6.3.1.5
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@param[in] datatx_F_precoding, Pointer to n_layers*re data array
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