DOC: adding contributor and separate readme/changelog

Signed-off-by: Raphael Defosseux <raphael.defosseux@eurecom.fr>
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Raphael Defosseux
2020-02-11 11:51:40 +01:00
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# OpenAirInterface License #
OpenAirInterface is under OpenAirInterface Software Alliance license.
* [OAI License Model](http://www.openairinterface.org/?page_id=101)
* [OAI License v1.1 on our website](http://www.openairinterface.org/?page_id=698)
It is distributed under **OAI Public License V1.1**.
The license information is distributed under [LICENSE](LICENSE) file in the same directory.
Please see [NOTICE](NOTICE.md) file for third party software that is included in the sources.
# Where to Start #
* [How to build](./doc/BUILD.md)
* [How to run the modems](./doc/RUNMODEM.md)
# RAN repository structure #
The OpenAirInterface (OAI) software is composed of the following parts:
<pre>
openairinterface5g
├── ci-scripts: Meta-scripts used by the OSA CI process. Contains also configuration files used day-to-day by CI.
├── cmake_targets: Build utilities to compile (simulation, emulation and real-time platforms), and generated build files
├── common : Some common OAI utilities, other tools can be found at openair2/UTILS
├── doc : Contains an up-to-date feature set list
├── LICENSE
├── maketags : Script to generate emacs tags
├── nfapi : Contains the NFAPI code. A local Readme file provides more details.
├── openair1 : 3GPP LTE Rel-10/12 PHY layer + PHY RF simulation. A local Readme file provides more details.
├── openair2 : 3GPP LTE Rel-10 RLC/MAC/PDCP/RRC/X2AP + LTE Rel-14 M2AP implementation.
├── COMMON
├── DOCS
├── ENB_APP
├── LAYER2/RLC/ with the following subdirectories: UM_v9.3.0, TM_v9.3.0, and AM_v9.3.0.
├── LAYER2/PDCP/PDCP_v10.1.0.
├── NETWORK_DRIVER
├── PHY_INTERFACE
├── RRC/LITE
├── UTIL
├── X2AP
├── M2AP
├── MCE_APP
├── openair3: 3GPP LTE Rel10 for S1AP, NAS GTPV1-U for both ENB and UE.
├── COMMON
├── DOCS
├── GTPV1-U
├── NAS
├── S1AP
├── M3AP
├── SCTP
├── SECU
├── UDP
├── UTILS
└── targets: Top-level wrappers for unitary simulation for PHY channels, system-level emulation (eNB-UE with and without S1), and realtime eNB and UE and RRH GW.
</pre>