Actor model imlementation
Add actor library which implements the Actor model (see https://en.wikipedia.org/wiki/Actor_model).
This commit is contained in:
@@ -0,0 +1,134 @@
|
||||
/*
|
||||
* Licensed to the OpenAirInterface (OAI) Software Alliance under one or more
|
||||
* contributor license agreements. See the NOTICE file distributed with
|
||||
* this work for additional information regarding copyright ownership.
|
||||
* The OpenAirInterface Software Alliance licenses this file to You under
|
||||
* the OAI Public License, Version 1.1 (the "License"); you may not use this file
|
||||
* except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.openairinterface.org/?page_id=698
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*-------------------------------------------------------------------------------
|
||||
* For more information about the OpenAirInterface (OAI) Software Alliance:
|
||||
* contact@openairinterface.org
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
#include <threads.h>
|
||||
#include <stdlib.h>
|
||||
#include <gtest/gtest.h>
|
||||
#include <unistd.h>
|
||||
#include "common/config/config_userapi.h"
|
||||
#include "log.h"
|
||||
|
||||
extern "C" {
|
||||
#include "actor.h"
|
||||
configmodule_interface_t *uniqCfg;
|
||||
void exit_function(const char *file, const char *function, const int line, const char *s, const int assert)
|
||||
{
|
||||
if (assert) {
|
||||
abort();
|
||||
} else {
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int num_processed = 0;
|
||||
|
||||
void process(void *arg)
|
||||
{
|
||||
num_processed++;
|
||||
}
|
||||
|
||||
TEST(actor, schedule_one)
|
||||
{
|
||||
Actor_t actor;
|
||||
init_actor(&actor, "TEST", -1);
|
||||
notifiedFIFO_elt_t *elt = newNotifiedFIFO_elt(0, 0, NULL, process);
|
||||
pushNotifiedFIFO(&actor.fifo, elt);
|
||||
shutdown_actor(&actor);
|
||||
EXPECT_EQ(num_processed, 1);
|
||||
}
|
||||
|
||||
TEST(actor, schedule_many)
|
||||
{
|
||||
num_processed = 0;
|
||||
Actor_t actor;
|
||||
init_actor(&actor, "TEST", -1);
|
||||
for (int i = 0; i < 100; i++) {
|
||||
notifiedFIFO_elt_t *elt = newNotifiedFIFO_elt(0, 0, NULL, process);
|
||||
pushNotifiedFIFO(&actor.fifo, elt);
|
||||
}
|
||||
shutdown_actor(&actor);
|
||||
EXPECT_EQ(num_processed, 100);
|
||||
}
|
||||
|
||||
// Thread safety can be ensured through core affinity - if two actors
|
||||
// are running on the same core they are thread safe
|
||||
TEST(DISABLED_actor, thread_safety_with_core_affinity)
|
||||
{
|
||||
num_processed = 0;
|
||||
int core = 0;
|
||||
Actor_t actor;
|
||||
init_actor(&actor, "TEST", core);
|
||||
Actor_t actor2;
|
||||
init_actor(&actor2, "TEST2", core);
|
||||
for (int i = 0; i < 10000; i++) {
|
||||
Actor_t *actor_ptr = i % 2 == 0 ? &actor : &actor2;
|
||||
notifiedFIFO_elt_t *elt = newNotifiedFIFO_elt(0, 0, NULL, process);
|
||||
pushNotifiedFIFO(&actor_ptr->fifo, elt);
|
||||
}
|
||||
shutdown_actor(&actor);
|
||||
shutdown_actor(&actor2);
|
||||
EXPECT_EQ(num_processed, 10000);
|
||||
}
|
||||
|
||||
// Thread safety can be ensured through data separation, here using C inheritance-like
|
||||
// model
|
||||
typedef struct TestActor_t {
|
||||
Actor_t actor;
|
||||
int count;
|
||||
} TestActor_t;
|
||||
|
||||
void process_thread_safe(void *arg)
|
||||
{
|
||||
TestActor_t *actor = static_cast<TestActor_t *>(arg);
|
||||
actor->count += 1;
|
||||
}
|
||||
|
||||
TEST(actor, thread_safety_with_actor_specific_data)
|
||||
{
|
||||
num_processed = 0;
|
||||
int core = 0;
|
||||
TestActor_t actor;
|
||||
INIT_ACTOR(&actor, "TEST", core);
|
||||
actor.count = 0;
|
||||
TestActor_t actor2;
|
||||
INIT_ACTOR(&actor2, "TEST2", core);
|
||||
actor2.count = 0;
|
||||
for (int i = 0; i < 10000; i++) {
|
||||
TestActor_t *actor_ptr = i % 2 == 0 ? &actor : &actor2;
|
||||
notifiedFIFO_elt_t *elt = newNotifiedFIFO_elt(0, 0, NULL, process_thread_safe);
|
||||
elt->msgData = actor_ptr;
|
||||
pushNotifiedFIFO(&actor_ptr->actor.fifo, elt);
|
||||
}
|
||||
SHUTDOWN_ACTOR(&actor);
|
||||
SHUTDOWN_ACTOR(&actor2);
|
||||
EXPECT_EQ(actor.count + actor2.count, 10000);
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
logInit();
|
||||
g_log->log_component[UTIL].level = OAILOG_DEBUG;
|
||||
testing::InitGoogleTest(&argc, argv);
|
||||
return RUN_ALL_TESTS();
|
||||
}
|
||||
Reference in New Issue
Block a user