add skip_delay parameter to the framelog

not very clean, might be reworked at some point
the idea is to compute much less 'log' than what
was done
This commit is contained in:
Cedric Roux
2016-05-17 12:26:53 +02:00
parent 30ffc8d20e
commit 421aac43a0
2 changed files with 32 additions and 0 deletions
+2
View File
@@ -12,6 +12,8 @@ logger *new_ttilog(void *event_handler, void *database,
char *data_varname, int convert_to_dB);
logger *new_timelog(void *event_handler, void *database, char *event_name);
void framelog_set_skip(logger *_this, int skip_delay);
#include "view/view.h"
void logger_add_view(logger *l, view *v);