merge latest develop, enhance real time, set back BCH tracing in UE as in develop branch

This commit is contained in:
laurent
2017-02-08 21:19:10 +01:00
17 changed files with 285 additions and 214 deletions
@@ -40,6 +40,8 @@
#include "SCHED/defs.h"
#include "defs.h"
#include "UTIL/LOG/vcd_signal_dumper.h"
#include "UTIL/LOG/log.h"
#include <syscall.h>
//#define DEBUG_DLSCH_CODING
//#define DEBUG_DLSCH_FREE 1
@@ -347,6 +349,8 @@ int dlsch_encoding_2threads0(te_params *tep) {
extern int oai_exit;
void *te_thread(void *param) {
pthread_setname_np( pthread_self(),"te processing");
LOG_I(PHY,"thread te created id=%ld", syscall(__NR_gettid));
eNB_proc_t *proc = &((te_params *)param)->eNB->proc;
while (!oai_exit) {