Change OAI license to CSSL v1.0 (and others)
- all RAN code, CI code, configuration files, dockerfiles, in CSSL v1.0
- all deployment code (openshift, charts, ancillary files like shell
scripts), in MIT
- documentation in CC-BY-4.0
- exceptions might apply and are listed in NOTICE
- there is a new LICENSES folder with all licenses
- CONTRIBUTIONS.md has been updated accordingly
For automated changes based on OAI PL v1.1:
perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.{c,h,cpp}
perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.ts
perl -i~ -0pe 's/<!--.*Licensed to the OpenAirInterface.*openairinterface.org\n.*-->/<!-- SPDX-License-Identifier: LicenseRef-CSSL-1.0 -->/s' **/*.xml
The rest (cmake, files with missing license, cmake) manually.
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<!-- SPDX-License-Identifier: CC-BY-4.0 -->
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There are fundamental changes to the L2 emulation mechanism; these changes allow the
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user to run multiple UEs in separate Linux processes/machines/VMs/etc. They use a separate
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entity between the UE(s) and eNB. The UEs use nFAPI to communicate with the eNB. The
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@@ -1,3 +1,5 @@
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<!-- SPDX-License-Identifier: CC-BY-4.0 -->
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There are fundamental changes to the L2 emulation mechanism; these changes allow the
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user to run multiple UEs in separate Linux processes/machines/VMs/etc. They use a separate
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entity between the UE(s) and eNB/gNB. The UEs use nFAPI to communicate with the eNB/gNB. The
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