fixing bugs in UE

This commit is contained in:
Florian Kaltenberger
2019-07-08 15:29:14 +02:00
parent a7f217e5a2
commit 819c3af0cf
2 changed files with 5 additions and 1 deletions
+2 -1
View File
@@ -631,8 +631,9 @@ void *UE_thread(void *arg) {
processingData_t *curMsg=(processingData_t *)NotifiedFifoData(msgToPush);
curMsg->UE=UE;
// update thread index for received subframe
curMsg->proc.nr_tti_rx= slot_nr;
curMsg->UE->current_thread_id[slot_nr] = thread_idx;
curMsg->proc.CC_id = 0;
curMsg->proc.nr_tti_rx= slot_nr;
curMsg->proc.subframe_rx=table_sf_slot[slot_nr];
curMsg->proc.nr_tti_tx = (absolute_slot + DURATION_RX_TO_TX) % nb_slot_frame;
curMsg->proc.subframe_tx=curMsg->proc.nr_tti_rx;