Move update_dlsch_buffer() into pf_dl()
This slightly speeds up the scheduler (it e.g., does not need to check for UEs that have retransmissions), and harmonizes with pf_ul(), which evaluates (UL) BSR at a similar place within the scheduler.
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@@ -687,6 +687,8 @@ static void pf_dl(gNB_MAC_INST *mac,
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continue;
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continue;
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}
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}
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update_dlsch_buffer(pp_pdsch->frame, pp_pdsch->slot, UE);
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/* Check DL buffer and skip this UE if no bytes and no TA necessary */
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/* Check DL buffer and skip this UE if no bytes and no TA necessary */
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if (sched_ctrl->num_total_bytes == 0 && frame != (sched_ctrl->ta_frame + 100) % 1024)
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if (sched_ctrl->num_total_bytes == 0 && frame != (sched_ctrl->ta_frame + 100) % 1024)
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continue;
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continue;
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@@ -910,11 +912,6 @@ static void nr_dlsch_preprocessor(gNB_MAC_INST *mac, post_process_pdsch_t *pp_pd
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for (int i = 0; i < num_beams; i++)
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for (int i = 0; i < num_beams; i++)
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n_rb_sched[i] = bw;
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n_rb_sched[i] = bw;
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/* Retrieve amount of data to send for this UE */
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UE_iterator(mac->UE_info.connected_ue_list, UE) {
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update_dlsch_buffer(pp_pdsch->frame, pp_pdsch->slot, UE);
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}
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int average_agg_level = 4; // TODO find a better estimation
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int average_agg_level = 4; // TODO find a better estimation
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int max_sched_ues = bw / (average_agg_level * NR_NB_REG_PER_CCE);
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int max_sched_ues = bw / (average_agg_level * NR_NB_REG_PER_CCE);
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