fix CI discovered bug in avx2 rotate
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@@ -360,9 +360,9 @@ void apply_nr_rotation(NR_DL_FRAME_PARMS *fp,
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symbol_rotation[2 * (sidx + first_symbol + symb_offset)],
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symbol_rotation[1 + 2 * (sidx + first_symbol + symb_offset)]);
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rotate_cpx_vector(trxdata + (sidx * length * 2),
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&symbol_rotation[2 * (sidx + first_symbol + symb_offset)],
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trxdata + (sidx * length * 2),
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rotate_cpx_vector((c16_t*)trxdata + (sidx * length * 2),
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(c16_t*)&symbol_rotation[2 * (sidx + first_symbol + symb_offset)],
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(c16_t*) trxdata + (sidx * length * 2),
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length,
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15);
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}
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