moved sidlink L1 functions to LTE_UE_TRANSPORT, corrected issue related to "find_dlsch" which is needed to compile UE and creates problem for unitary simulations (moved to lte-ue.c application)

This commit is contained in:
Raymond Knopp
2018-05-28 11:09:38 -07:00
parent 4b943d4b7b
commit b036b18afe
7 changed files with 25 additions and 14 deletions
@@ -38,6 +38,14 @@ void ue_send_sdu(module_id_t module_idP, uint8_t CC_id, frame_t frame,
sub_frame_t subframe, uint8_t * sdu, uint16_t sdu_len,
uint8_t CH_index){}
SLSS_t *ue_get_slss(module_id_t module_idP, int CC_id,frame_t frameP, sub_frame_t subframe) {return(NULL);}
SLDCH_t *ue_get_sldch(module_id_t module_idP, int CC_id,frame_t frameP, sub_frame_t subframe) {return(NULL);}
SLSCH_t *ue_get_slsch(module_id_t module_idP, int CC_id,frame_t frameP, sub_frame_t subframe) {return(NULL);}
void multicast_link_write_sock(int groupP, char *dataP, uint32_t sizeP) {}
uint16_t
ue_process_rar(const module_id_t module_idP,
const int CC_id,