fixed serious bug in unitary simulators: noise was not calcluated correctly due to missing floating point conversion
git-svn-id: http://svn.eurecom.fr/openair4G/trunk@4088 818b1a75-f10b-46b9-bf7c-635c3b92a50f
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@@ -880,7 +880,7 @@ int main(int argc, char **argv) {
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}
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}
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sigma2_dB = 10*log10((double)tx_lev) +10*log10(PHY_vars_eNb->lte_frame_parms.ofdm_symbol_size/(12*NB_RB)) - SNR;
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sigma2_dB = 10*log10((double)tx_lev) +10*log10((double)PHY_vars_eNb->lte_frame_parms.ofdm_symbol_size/(double)(12*NB_RB)) - SNR;
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if (n_frames==1)
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printf("sigma2_dB %f (SNR %f dB) tx_lev_dB %f,%f,%f\n",sigma2_dB,SNR,
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10*log10((double)tx_lev),
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