/*******************************************************************************
OpenAirInterface
Copyright(c) 1999 - 2014 Eurecom
OpenAirInterface is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenAirInterface is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenAirInterface.The full GNU General Public License is
included in this distribution in the file called "COPYING". If not,
see .
Contact Information
OpenAirInterface Admin: openair_admin@eurecom.fr
OpenAirInterface Tech : openair_tech@eurecom.fr
OpenAirInterface Dev : openair4g-devel@eurecom.fr
Address : Eurecom, Compus SophiaTech 450, route des chappes, 06451 Biot, France.
*******************************************************************************/
/*! \file omg_hashtable.c
* \brief A 'C' implementation of a hashtable
* \author S. Uppoor
* \date 2011
* \version 0.1
* \company INRIA
* \email: sandesh.uppor@inria.fr
* \note
* \warning
*/
#include "omg_hashtable.h"
#include
#include
// element operations
/**
* Function to create a now hash_table element
* @returns hash_table_element_t object when success
* @returns NULL when no memory
*/
hash_table_element_t * hash_table_element_new()
{
//INFO("creating a new hash table element");
return calloc(1, hash_table_element_s);
}
/**
* Function to delete an hash table element
* @param table table from which element has to be deleted
* @param element hash table element to be deleted
*/
void hash_table_element_delete(omg_hash_table_t * table, hash_table_element_t * element)
{
//INFO("Deleting an hash table element");
if (table->mode == MODE_COPY)
{
free(element->value);
free(element->key);
}
else if (table->mode == MODE_VALUEREF)
{
free(element->key);
}
free(element);
}
// hash table operations
/**
* Fuction to create a new hash table
* @param mode hash_table_mode which the hash table should follow
* @returns omg_hash_table_t object which references the hash table
* @returns NULL when no memory
*/
omg_hash_table_t * hash_table_new(hash_table_mode_t mode)
{
//INFO("Creating a new hash table");
omg_hash_table_t *table = calloc(1, SIZEOF_HASH_TABLE);
if (!table)
{
//INFO("No Memory while allocating hash_table");
return NULL;
}
table->mode = mode;
table->key_num = 128;
table->key_ratio = 4;
table->store_house = (hash_table_element_t **) calloc(table->key_num, sizeof(hash_table_element_t *));
if (!table->store_house)
{
//INFO("No Memory while allocating hash_table store house");
free(table);
return NULL;
}
return table;
}
/**
* Function to delete the hash table
* @param table hash table to be deleted
*/
void hash_table_delete(omg_hash_table_t * table)
{
//INFO("Deleating a hash table");
size_t i=0;
for (;istore_house[i])
{
hash_table_element_t * temp = table->store_house[i];
table->store_house[i] = table->store_house[i]->next;
hash_table_element_delete(table, temp);
}
}
free(table->store_house);
free(table);
}
/**
* Function to add a key - value pair to the hash table, use HT_ADD macro
* @param table hash table to add element to
* @param key pointer to the key for the hash table
* @param key_len length of the key in bytes
* @param value pointer to the value to be added against the key
* @param value_len length of the value in bytes
* @returns 0 on sucess
* @returns -1 when no memory
*/
int hash_table_add(omg_hash_table_t * table, void * key, size_t key_len, void * value, size_t value_len)
{
if ((table->key_count / table->key_num) >= table->key_ratio)
{
//LOG("Ratio(%d) reached the set limit %d\nExpanding hash_table", (table->key_count / table->key_num), table->key_ratio);
hash_table_resize(table, table->key_num*2);
//exit(0);
}
size_t hash = HASH(key, key_len);
hash_table_element_t * element = hash_table_element_new();
if (!element)
{
//INFO("Cannot allocate memory for element");
return -1; // No Memory
}
if (table->mode == MODE_COPY)
{
//LOG("Adding a key-value pair to the hash table with hash -> %d, in COPY MODE", (int)hash);
element->key = malloc(key_len);
element->value = malloc(value_len);
if (element->key && element->value)
{
memcpy(element->key, key, key_len);
memcpy(element->value, value, value_len);
}
else
{
if (element->key)
{
free(element->key);
//INFO("Cannot allocate memory for value");
}
if (element->value)
{
free(element->value);
//INFO("Cannot allocate memory for key");
}
free(element);
return -1; //No Memory
}
}
else if (table->mode == MODE_VALUEREF)
{
//LOG("Adding a key-value pair to the hash table with hash -> %d, in VALUEREF MODE", (int)hash);
element->key = malloc(key_len);
if (element->key)
{
memcpy(element->key, key, key_len);
}
else
{
//INFO("Cannot allocate memory for key");
free(element);
return -1; //No Memory
}
element->value = value;
}
else if (table->mode == MODE_ALLREF)
{
//LOG("Adding a key-value pair to the hash table with hash -> %d, in ALLREF MODE", (int)hash);
element->key = key;
element->value = value;
}
element->key_len = key_len;
element->value_len = value_len;
element->next = NULL;
// find the key position for chaining
if (!table->store_house[hash])
{
//LOG("No Conflicts adding the first element at %d", (int)hash);
table->store_house[hash] = element;
table->key_count++;
}
else
{
//LOG("Conflicts adding element at %d", (int)hash);
hash_table_element_t * temp = table->store_house[hash];
while(temp->next)
{
while(temp->next && temp->next->key_len!=key_len)
{
temp = temp->next;
}
if(temp->next)
{
if (!memcmp(temp->next->key, key, key_len))
{
//LOG("Found Key at hash -> %d", (int)hash);
hash_table_element_t *to_delete = temp->next;
temp->next = element;
element->next = to_delete->next;
hash_table_element_delete(table, to_delete);
// since we are replacing values no need to change key_count
return 0;
}
else
{
temp = temp->next;
}
}
}
temp->next = element;
table->key_count++;
}
return 0;
}
/**
* Function to remove an hash table element (for a given key) from a given hash table
* @param table hash table from which element has to be removed
* @param key pointer to the key which has to be removed
* @param key_len size of the key in bytes
* @returns 0 on sucess
* @returns -1 when key is not found
*/
int hash_table_remove(omg_hash_table_t * table, void * key, size_t key_len)
{
//INFO("Deleting a key-value pair from the hash table");
if ((table->key_num/ table->key_count) >= table->key_ratio)
{
//LOG("Ratio(%d) reached the set limit %d\nContracting hash_table", (table->key_num / table->key_count), table->key_ratio);
hash_table_resize(table, table->key_num/2);
//exit(0);
}
size_t hash = HASH(key, key_len);
if (!table->store_house[hash])
{
//LOG("Key Not Found -> No element at %d", (int)hash);
return -1; // key not found
}
hash_table_element_t *temp = table->store_house[hash];
hash_table_element_t *prev = temp;
while(temp)
{
while(temp && temp->key_len!=key_len)
{
prev = temp;
temp = temp->next;
}
if(temp)
{
if (!memcmp(temp->key, key, key_len))
{
if (prev == table->store_house[hash])
{
table->store_house[hash] = temp->next;
}
else
{
prev->next = temp->next;
}
hash_table_element_delete(table, temp);
//INFO("Deleted a key-value pair from the hash table");
table->key_count--;
return 0;
}
prev=temp;
temp=temp->next;
}
}
//INFO("Key Not Found");
return -1; // key not found
}
/**
* Function to lookup a key in a particular table
* @param table table to look key in
* @param key pointer to key to be looked for
* @param key_len size of the key to be searched
* @returns NULL when key is not found in the hash table
* @returns void* pointer to the value in the table
*/
void * hash_table_lookup(omg_hash_table_t * table, void * key, size_t key_len)
{
size_t hash = HASH(key, key_len);
//LOG("Looking up a key-value pair for hash -> %d", (int)hash);
if (!table->store_house[hash])
{
//LOG("Key not found at hash %d, no entries", (int)hash);
return NULL; // key not found
}
hash_table_element_t *temp = table->store_house[hash];
while(temp)
{
while(temp && temp->key_len!=key_len)
{
temp = temp->next;
}
if(temp)
{
if (!memcmp(temp->key, key, key_len))
{
//LOG("Found Key at hash -> %d", (int)hash);
return temp->value;
}
else
{
temp = temp->next;
}
}
}
//LOG("Key not found at hash %d", (int)hash);
return NULL; // key not found
}
/**
* Function to look if the exists in the hash table
* @param key pointer to key to be looked for
* @param key_len size of the key to be searched
* @returns 0 when key is not found
* @returns 1 when key is found
*/
int hash_table_has_key(omg_hash_table_t * table, void * key, size_t key_len)
{
size_t hash = HASH(key, key_len);
//LOG("Searching for key with hash -> %d", (int)hash);
if (!table->store_house[hash])
{
//LOG("Key not found with hash -> %d, no entries", (int)hash);
return 0; // key not found
}
hash_table_element_t *temp = table->store_house[hash];
while(temp)
{
while(temp && temp->key_len!=key_len)
{
temp = temp->next;
}
if(temp)
{
if (!memcmp(temp->key, key, key_len))
{
//LOG("Key Found with hash -> %d", (int)hash);
return 1; // key found
}
temp=temp->next;
}
}
//LOG("Key not found with hash -> %d", (int)hash);
return 0; // key not found
}
/**
* Function to return all the keys in a given hash table
* @param table hash table from which key are to be reterived
* @param keys a void** pointer where keys are filled in (memory allocated internally and must be freed)
* @return total number of keys filled in keys
*/
size_t hash_table_get_keys(omg_hash_table_t * table, void ** keys)
{
size_t i = 0;
size_t count = 0;
keys = calloc(table->key_count, sizeof(void *));
for(i=0;istore_house[i])
{
keys[count++] = table->store_house[i];
hash_table_element_t *temp = table->store_house[i];
//#ifdef DEBUG
//size_t num = 1;
//#endif
while(temp->next)
{
keys[count++] = temp->next;
temp = temp->next;
//#ifdef DEBUG
//num++;
//#endif
}
//#ifdef DEBUG
//LOG("found %d key(s) at hash -> %d", (int)num, (int)i);
//#endif
}
}
return count;
}
/**
* Function to get all elements (key - value pairs) from the given hash table
* @param table hash table from which elements have to be retrieved
* @param elements a pointer to an array of hash_table_element_t pointer (malloced by function)
* @returns 1 when no memory
* @returns count of elements
*/
size_t hash_table_get_elements(omg_hash_table_t * table, hash_table_element_t *** elements)
{
size_t i = 0;
size_t count = 0;
(*elements) = (hash_table_element_t **) calloc(table->key_count, sizeof(hash_table_element_t *));
if (!*elements)
{
//INFO("No Memory to allocate elements array");
return 1;
}
for(i=0;istore_house[i])
{
(*elements)[count++] = table->store_house[i];
hash_table_element_t *temp = table->store_house[i];
//#ifdef DEBUG
//size_t num = 1;
//#endif
while(temp->next)
{
(*elements)[count++] = temp->next;
temp = temp->next;
//#ifdef DEBUG
//num++;
//#endif
}
//#ifdef DEBUG
//LOG("found %d key(s) at hash -> %d", (int)num, (int)i);
//#endif
}
}
return count;
}
/**
* Function that returns a hash value for a given key and key_len
* @param key pointer to the key
* @param key_len length of the key
* @param max_key max value of the hash to be returned by the function
* @returns hash value belonging to [0, max_key)
*/
uint16_t hash_table_do_hash(void * key, size_t key_len, uint16_t max_key)
{
uint16_t *ptr = (uint16_t *) key;
uint16_t hash = 0xbabe; // WHY NOT
size_t i = 0;
for(;i<(key_len/2);i++)
{
hash^=(i<<4 ^ *ptr<<8 ^ *ptr);
ptr++;
}
hash = hash % max_key;
return hash;
}
/**
* Function to resize the hash table store house
* @param table hash table to be resized
* @param len new length of the hash table
* @returns -1 when no elements in hash table
* @returns -2 when no emmory for new store house
* @returns 0 when sucess
*/
int hash_table_resize(omg_hash_table_t *table, size_t len)
{
//LOG("resizing hash table from %d to %d", table->key_num, len);
hash_table_element_t ** elements;
size_t count;
// FIXME traversing the elements twice, change it some time soon
count = hash_table_get_elements(table, &elements);
if (!count)
{
//INFO("Got No Elements from the hash table");
return -1;
}
// keep the current store house in case we dont get more memory
hash_table_element_t ** temp = table->store_house;
table->store_house = calloc(len, sizeof(hash_table_element_t *));
if (!table->store_house)
{
table->store_house = temp;
//INFO("No Memory for new store house");
return -2;
}
table->key_num = len;
// fool the new hash table so if refers even previously copied values
int mode = table->mode;
table->mode = MODE_ALLREF;
while(count>0)
{
hash_table_element_t *elem = elements[--count];
hash_table_add(table, elem->key, elem->key_len, elem->value, elem->value_len);
}
table->mode = mode;
// free old store house
free(temp);
return 0;
}