Files
Robert Schmidt 8107939f08 Change OAI license to CSSL v1.0 (and others)
- all RAN code, CI code, configuration files, dockerfiles, in CSSL v1.0
- all deployment code (openshift, charts, ancillary files like shell
  scripts), in MIT
- documentation in CC-BY-4.0
- exceptions might apply and are listed in NOTICE
- there is a new LICENSES folder with all licenses
- CONTRIBUTIONS.md has been updated accordingly

For automated changes based on OAI PL v1.1:

    perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.{c,h,cpp}
    perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.ts
    perl -i~ -0pe 's/<!--.*Licensed to the OpenAirInterface.*openairinterface.org\n.*-->/<!-- SPDX-License-Identifier: LicenseRef-CSSL-1.0 -->/s' **/*.xml

The rest (cmake, files with missing license, cmake) manually.
2026-03-27 16:36:37 +01:00

214 lines
5.0 KiB
C

/*
* SPDX-License-Identifier: LicenseRef-CSSL-1.0
*/
#include "gui.h"
#include "gui_defs.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <unistd.h>
#include <stdarg.h>
/*****************************************************************/
/* generic functions */
/*****************************************************************/
static void event_list_append(struct gui *g, struct event *e)
{
struct event_list *new;
new = calloc(1, sizeof(struct event_list));
if (new == NULL) OOM;
new->item = e;
if (g->queued_events == NULL) {
g->queued_events = new;
new->last = new;
return;
}
g->queued_events->last->next = new;
g->queued_events->last = new;
}
static void free_event(struct event *e)
{
switch (e->type) {
case REPACK: /* nothing */ break;
case DIRTY: /* nothing */ break;
}
free(e);
}
static int events_equal(struct event *e1, struct event *e2)
{
if (e1->type != e2->type) return 0;
switch (e1->type) {
case REPACK: {
struct repack_event *re1 = (struct repack_event *)e1;
struct repack_event *re2 = (struct repack_event *)e2;
return re1->id == re2->id;
}
case DIRTY: {
struct dirty_event *re1 = (struct dirty_event *)e1;
struct dirty_event *re2 = (struct dirty_event *)e2;
return re1->id == re2->id;
}}
/* unreachable */
abort();
}
/*****************************************************************/
/* sending events */
/*****************************************************************/
static event *new_event_repack(int id)
{
struct repack_event *ret;
ret = calloc(1, sizeof(struct repack_event));
if (ret == NULL) OOM;
ret->id = id;
return ret;
}
static event *new_event_dirty(int id)
{
struct dirty_event *ret;
ret = calloc(1, sizeof(struct dirty_event));
if (ret == NULL) OOM;
ret->id = id;
return ret;
}
static void compress_event_list(struct gui *g)
{
struct event *last;
struct event_list *cur;
/* basic compression, to be refined */
/* pickup last event and remove every copy of it found before
* if it's DIRTY or REPACK
*/
last = g->queued_events->last->item;
if (last->type == DIRTY || last->type == REPACK) {
cur = g->queued_events;
while (cur->item != last) {
if (cur->item != NULL && events_equal(cur->item, last)) {
free_event(cur->item);
cur->item = NULL;
}
cur = cur->next;
}
}
}
void send_event(gui *_gui, enum event_type type, ...)
{
LOGD("send_event %d\n", type);
struct gui *g = _gui;
int do_write = 0;
va_list ap;
struct event *e = NULL; /* initialization not necessary but gcc is not happy */
if (g->queued_events == NULL) do_write = 1;
va_start(ap, type);
switch (type) {
case REPACK: {
int id;
id = va_arg(ap, int);
e = new_event_repack(id);
break;
}
case DIRTY: {
int id;
id = va_arg(ap, int);
e = new_event_dirty(id);
break;
}
}
va_end(ap);
e->type = type;
event_list_append(g, e);
compress_event_list(g);
if (do_write) {
char c = 1;
if (write(g->event_pipe[1], &c, 1) != 1)
ERR("error writing to pipe: %s\n", strerror(errno));
}
}
/*****************************************************************/
/* processing events */
/*****************************************************************/
static void repack_event(struct gui *g, int id)
{
struct widget *w = find_widget(g, id);
if (w == NULL) { WARN("widget id %d not found\n", id); return; }
w->repack(g, w);
}
/* TODO: put that function somewhere else? */
static struct toplevel_window_widget *get_toplevel_window(struct widget *w)
{
while (w != NULL) {
if (w->type == TOPLEVEL_WINDOW)
return (struct toplevel_window_widget *)w;
w = w->parent;
}
return NULL;
}
static void dirty_event(struct gui *g, int id)
{
struct widget *w = find_widget(g, id);
struct toplevel_window_widget *win;
if (w == NULL) { WARN("widget id %d not found\n", id); return; }
win = get_toplevel_window(w);
if (win == NULL)
{ WARN("widget id %d not contained in a window\n", id); return; }
g->xwin = win->x;
w->clear(g, w);
w->paint(g, w);
g->xwin = NULL;
g->repainted = 1;
}
static void process_event(struct gui *g, struct event *e)
{
LOGD("processing event type %d\n", e->type);
switch (e->type) {
case REPACK: repack_event(g, ((struct repack_event *)e)->id); break;
case DIRTY: dirty_event(g, ((struct dirty_event *)e)->id); break;
}
}
/* TODO: events' compression */
void gui_events(gui *_gui)
{
struct gui *g = _gui;
LOGD("gui_events START: head %p\n", g->queued_events);
while (g->queued_events) {
struct event_list *cur = g->queued_events;
g->queued_events = cur->next;
if (g->queued_events) g->queued_events->last = cur->last;
if (cur->item != NULL) {
process_event(g, cur->item);
free_event(cur->item);
}
free(cur);
}
LOGD("gui_events DONE\n");
}