Files
Robert Schmidt 8107939f08 Change OAI license to CSSL v1.0 (and others)
- all RAN code, CI code, configuration files, dockerfiles, in CSSL v1.0
- all deployment code (openshift, charts, ancillary files like shell
  scripts), in MIT
- documentation in CC-BY-4.0
- exceptions might apply and are listed in NOTICE
- there is a new LICENSES folder with all licenses
- CONTRIBUTIONS.md has been updated accordingly

For automated changes based on OAI PL v1.1:

    perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.{c,h,cpp}
    perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.ts
    perl -i~ -0pe 's/<!--.*Licensed to the OpenAirInterface.*openairinterface.org\n.*-->/<!-- SPDX-License-Identifier: LicenseRef-CSSL-1.0 -->/s' **/*.xml

The rest (cmake, files with missing license, cmake) manually.
2026-03-27 16:36:37 +01:00

437 lines
8.7 KiB
C

/*
* SPDX-License-Identifier: LicenseRef-CSSL-1.0
*/
/*!
* \brief Main function containing the OMG interface
*/
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "omg.h"
#define frand() ((double) rand() / (RAND_MAX+1))
//#ifndef STANDALONE
mapping nodes_type[] = {
{"eNB", eNB}
,
{"UE", UE}
,
{NULL, -1}
};
mapping nodes_status[] = {
{"sleeping", 0}
,
{"moving", 1}
,
{NULL, -1}
};
mapping mob_type[] = {
{"STATIC", STATIC}
,
{"RWP", RWP}
,
{"RWALK", RWALK}
,
{"TRACE", TRACE}
,
{"SUMO", SUMO}
,
{NULL, -1}
};
//#endif
node_struct *
create_node (void)
{
node_struct *ptr;
ptr = calloc (1, sizeof (node_struct));
return ptr;
}
void
delete_node (node_struct * node)
{
free (node->mob);
node->mob = NULL;
free (node);
}
double
randomgen (double a, double b)
{
return (rand () / (double) RAND_MAX) * (b - a) + a;
}
mobility_struct *
create_mobility (void)
{
mobility_struct *ptr;
ptr = calloc (1, sizeof (mobility_struct));
return ptr;
}
node_list *
add_entry (node_struct * node, node_list * node_vector_end)
{
node_list *entry = malloc (sizeof (struct node_list_struct));
entry->node = node;
entry->next = NULL;
if (node_vector_end == NULL) {
return entry;
} else {
node_list *tmp = node_vector_end;
tmp->next = entry;
}
return entry;
}
node_list *
remove_node_entry (node_struct * node, node_list * node_vector)
{
node_list *list = node_vector;
node_list *tmp, *toremove;
if (list == NULL) {
return NULL;
}
if (list->node->id == node->id) {
// TODO delete the entry
toremove = list;
LOG_D (OMG, "removed entry for node %d \n", list->node->id);
if (list->next == NULL) {
node_vector = NULL;
return NULL;
} else {
node_vector = list->next;
}
} else {
while (list->next != NULL) {
tmp = list;
if (list->next->node->id == node->id) {
toremove = tmp; // TODO delete the entry
(void)toremove; /* avoid gcc warning "set but not used" */
tmp = list->next->next;
if (tmp != NULL) {
list->next = tmp;
} else {
list->next = NULL;
}
}
}
}
return node_vector;
}
// display list of nodes
void
display_node_list (node_list * node_vector)
{
node_list *tmp = node_vector;
if (tmp == NULL) {
#ifdef STANDALONE
printf ("Empty Node_list\n");
#else
LOG_I (OMG, "Empty Node_list\n");
#endif
}
while (tmp != NULL) {
/*LOG_I(OMG,"[%s][%s] Node of ID %d is %s. Now, it is at location (%.3f, %.3f)\n",
map_int_to_str(mob_type, tmp->node->generator),
map_int_to_str(nodes_type, tmp->node->type),
tmp->node->ID,
map_int_to_str(nodes_status, tmp->node->mobile),
tmp->node->X_pos,
tmp->node->Y_pos ); */
LOG_I (OMG, "[%s %d][%s] \t at (%.3f, %.3f)\n",
map_int_to_str(nodes_type, tmp->node->type),
tmp->node->id,
map_int_to_str(mob_type, tmp->node->generator),
tmp->node->x_pos, tmp->node->y_pos);
// two options: view node mobility of one node during the entire simulation or just a snapshot of all nodes for different timestamps
// note:gnu plot requiredifferent files for each timestamp
//use a python script to postprocess the positions, check the
// support: view node mobility of one node during the entire simulation OR only one snapshot
/* TODO: this LOG_F generates a warning, below is a fix that removes a %.3f, maybe it's not the correct fix */
/*LOG_F(OMG,"%d; %.3f; %.3f; %.3f\n",
tmp->node->id,
tmp->node->x_pos, tmp->node->y_pos);*/
LOG_F(OMG,"%d; %.3f; %.3f\n",
tmp->node->id,
tmp->node->x_pos, tmp->node->y_pos);
//LOG_I(OMG, "node number %d\tstatus(fix/mobile) %d\tX_pos %.2f\tY_pos %.2f\tnode_type(eNB, UE)%d\t", tmp->node->ID,tmp->node->mobile, tmp->node->X_pos,tmp->node->Y_pos, tmp->node->type);
//LOG_D(OMG, "mob->X_from %.3f\tmob->Y_from %.3f\tmob->X_to %.3f\tmob->Y_to %.3f\t", tmp->node->mob->X_from,tmp->node->mob->Y_from, tmp->node->mob->X_to, tmp->node->mob->Y_to );
tmp = tmp->next;
}
}
void
display_node_position (int id, int generator, int type, int mobile, double x,
double y)
{
LOG_I (OMG,
"[%s][%s] Node of ID %d is %s. Now, it is at location (%.2f, %.2f) \n",
map_int_to_str (mob_type, generator), map_int_to_str (nodes_type,
type), id,
map_int_to_str (nodes_status, mobile), x, y);
}
node_list *
filter (node_list * vector, int node_type)
{
node_list *tmp1, *tmp2;
tmp1 = vector;
tmp2 = NULL;
while (tmp1 != NULL) {
if (tmp1->node->type == node_type) {
tmp2 = add_entry (tmp1->node, tmp2);
}
tmp1 = tmp1->next;
}
return tmp2;
}
void
delete_node_entry (node_list * entry)
{
node_struct *node = entry->node;
delete_node (node);
entry->node = NULL;
free (entry);
}
node_list *
remove_node (node_list * list, int nid, int node_type)
{
node_list *current = NULL, *previous = NULL;
//int cond=0;
//int i=0;
if (list == NULL) {
return NULL;
} else {
//start search
current = list;
while ((current != NULL)
&& ((current->node->id != nid)
|| (current->node->type != node_type))) {
previous = current; // previous hobbles after
current = current->next;
}
//holds: current = NULL or type != node_type or.., but not both
if (current == NULL) {
LOG_E (OMG, " Element to remove is not found\n ");
return NULL;
} //value not found
else {
if (current == list) {
list = current->next;
LOG_D (OMG, "Element to remove is found at beginning\n");
}
else {
previous->next = current->next;
}
delete_node_entry (current); // freeing memory
current = NULL;
}
return list;
}
}
int
length (char *s)
{
int count = 0;
while (s[count] != '\0') {
++count;
}
return count;
}
node_struct *
find_node (node_list * list, int nid, int node_type)
{
node_list *current;
if (list == NULL) {
printf (" Node_LIST for nodeID %d is NULL \n ", nid);
return NULL;
} else {
//start search
current = list;
while ((current != NULL)
&& ((current->node->id != nid)
|| (current->node->type != node_type))) {
current = current->next;
}
//holds: current = NULL or type != node_type or.., but not both
if (current == NULL) {
LOG_D (OMG,
" Element to find in Node_Vector with ID: %d could not be found\n ",
nid);
return NULL;
} //value not found
else {
//printf(" found a node for nodeID %d \n ",nID);
return current->node;
}
return NULL;
}
}
node_list *
clear_node_list (node_list * list)
{
node_list *tmp;
if (list == NULL) {
return NULL;
} else {
while (list->next != NULL) {
tmp = list;
list = list->next;
delete_node_entry (tmp);
}
delete_node_entry (list); // clearing the last one
}
return NULL;
}
// TODO rewrite this part...not working correctly
node_list *
reset_node_list (node_list * list)
{
node_list *tmp;
//node_list *last = list;
if (list == NULL) {
//printf("Node_list is NULL\n");
return NULL;
} else {
while (list->next != NULL) {
tmp = list;
list = list->next;
tmp->node = NULL;
//free(tmp);
}
list->node = NULL; // clearing the last one | JHNOTE: dangerous here: the pointer is not NULL, but node is...that leads to segfault...
//free(last);
}
return list;
}
// TODO rewrite this part...not working correctly
string_list *
clear_string_list (string_list * list)
{
string_list *tmp;
if (list == NULL) {
return NULL;
} else {
while (list->next != NULL) {
tmp = list;
list = list->next;
free (tmp->string);
tmp->string = NULL;
free (tmp);
}
list->string = NULL; // clearing the last one | JHNOTE: dangerous here: the pointer is not NULL, but node is...that leads to segfault...
}
return list;
}
#ifdef STANDALONE
/*
* for the two functions below, the passed array must have a final entry
* with string value NULL
*/
/* map a string to an int. Takes a mapping array and a string as arg */
int
map_str_to_int (mapping * map, const char *str)
{
while (1) {
if (map->name == NULL) {
return (-1);
}
if (!strcmp (map->name, str)) {
return (map->value);
}
map++;
}
}
/* map an int to a string. Takes a mapping array and a value */
char *
map_int_to_str (mapping * map, int val)
{
while (1) {
if (map->name == NULL) {
return NULL;
}
if (map->value == val) {
return map->name;
}
map++;
}
}
#endif