- all RAN code, CI code, configuration files, dockerfiles, in CSSL v1.0
- all deployment code (openshift, charts, ancillary files like shell
scripts), in MIT
- documentation in CC-BY-4.0
- exceptions might apply and are listed in NOTICE
- there is a new LICENSES folder with all licenses
- CONTRIBUTIONS.md has been updated accordingly
For automated changes based on OAI PL v1.1:
perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.{c,h,cpp}
perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.ts
perl -i~ -0pe 's/<!--.*Licensed to the OpenAirInterface.*openairinterface.org\n.*-->/<!-- SPDX-License-Identifier: LicenseRef-CSSL-1.0 -->/s' **/*.xml
The rest (cmake, files with missing license, cmake) manually.
437 lines
8.7 KiB
C
437 lines
8.7 KiB
C
/*
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* SPDX-License-Identifier: LicenseRef-CSSL-1.0
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*/
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/*!
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* \brief Main function containing the OMG interface
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*/
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#include <unistd.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "omg.h"
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#define frand() ((double) rand() / (RAND_MAX+1))
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//#ifndef STANDALONE
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mapping nodes_type[] = {
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{"eNB", eNB}
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,
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{"UE", UE}
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,
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{NULL, -1}
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};
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mapping nodes_status[] = {
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{"sleeping", 0}
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,
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{"moving", 1}
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,
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{NULL, -1}
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};
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mapping mob_type[] = {
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{"STATIC", STATIC}
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,
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{"RWP", RWP}
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,
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{"RWALK", RWALK}
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,
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{"TRACE", TRACE}
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,
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{"SUMO", SUMO}
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,
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{NULL, -1}
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};
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//#endif
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node_struct *
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create_node (void)
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{
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node_struct *ptr;
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ptr = calloc (1, sizeof (node_struct));
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return ptr;
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}
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void
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delete_node (node_struct * node)
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{
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free (node->mob);
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node->mob = NULL;
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free (node);
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}
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double
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randomgen (double a, double b)
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{
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return (rand () / (double) RAND_MAX) * (b - a) + a;
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}
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mobility_struct *
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create_mobility (void)
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{
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mobility_struct *ptr;
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ptr = calloc (1, sizeof (mobility_struct));
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return ptr;
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}
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node_list *
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add_entry (node_struct * node, node_list * node_vector_end)
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{
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node_list *entry = malloc (sizeof (struct node_list_struct));
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entry->node = node;
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entry->next = NULL;
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if (node_vector_end == NULL) {
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return entry;
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} else {
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node_list *tmp = node_vector_end;
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tmp->next = entry;
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}
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return entry;
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}
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node_list *
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remove_node_entry (node_struct * node, node_list * node_vector)
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{
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node_list *list = node_vector;
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node_list *tmp, *toremove;
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if (list == NULL) {
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return NULL;
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}
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if (list->node->id == node->id) {
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// TODO delete the entry
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toremove = list;
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LOG_D (OMG, "removed entry for node %d \n", list->node->id);
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if (list->next == NULL) {
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node_vector = NULL;
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return NULL;
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} else {
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node_vector = list->next;
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}
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} else {
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while (list->next != NULL) {
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tmp = list;
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if (list->next->node->id == node->id) {
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toremove = tmp; // TODO delete the entry
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(void)toremove; /* avoid gcc warning "set but not used" */
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tmp = list->next->next;
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if (tmp != NULL) {
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list->next = tmp;
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} else {
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list->next = NULL;
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}
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}
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}
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}
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return node_vector;
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}
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// display list of nodes
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void
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display_node_list (node_list * node_vector)
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{
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node_list *tmp = node_vector;
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if (tmp == NULL) {
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#ifdef STANDALONE
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printf ("Empty Node_list\n");
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#else
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LOG_I (OMG, "Empty Node_list\n");
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#endif
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}
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while (tmp != NULL) {
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/*LOG_I(OMG,"[%s][%s] Node of ID %d is %s. Now, it is at location (%.3f, %.3f)\n",
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map_int_to_str(mob_type, tmp->node->generator),
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map_int_to_str(nodes_type, tmp->node->type),
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tmp->node->ID,
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map_int_to_str(nodes_status, tmp->node->mobile),
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tmp->node->X_pos,
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tmp->node->Y_pos ); */
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LOG_I (OMG, "[%s %d][%s] \t at (%.3f, %.3f)\n",
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map_int_to_str(nodes_type, tmp->node->type),
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tmp->node->id,
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map_int_to_str(mob_type, tmp->node->generator),
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tmp->node->x_pos, tmp->node->y_pos);
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// two options: view node mobility of one node during the entire simulation or just a snapshot of all nodes for different timestamps
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// note:gnu plot requiredifferent files for each timestamp
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//use a python script to postprocess the positions, check the
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// support: view node mobility of one node during the entire simulation OR only one snapshot
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/* TODO: this LOG_F generates a warning, below is a fix that removes a %.3f, maybe it's not the correct fix */
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/*LOG_F(OMG,"%d; %.3f; %.3f; %.3f\n",
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tmp->node->id,
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tmp->node->x_pos, tmp->node->y_pos);*/
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LOG_F(OMG,"%d; %.3f; %.3f\n",
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tmp->node->id,
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tmp->node->x_pos, tmp->node->y_pos);
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//LOG_I(OMG, "node number %d\tstatus(fix/mobile) %d\tX_pos %.2f\tY_pos %.2f\tnode_type(eNB, UE)%d\t", tmp->node->ID,tmp->node->mobile, tmp->node->X_pos,tmp->node->Y_pos, tmp->node->type);
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//LOG_D(OMG, "mob->X_from %.3f\tmob->Y_from %.3f\tmob->X_to %.3f\tmob->Y_to %.3f\t", tmp->node->mob->X_from,tmp->node->mob->Y_from, tmp->node->mob->X_to, tmp->node->mob->Y_to );
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tmp = tmp->next;
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}
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}
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void
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display_node_position (int id, int generator, int type, int mobile, double x,
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double y)
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{
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LOG_I (OMG,
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"[%s][%s] Node of ID %d is %s. Now, it is at location (%.2f, %.2f) \n",
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map_int_to_str (mob_type, generator), map_int_to_str (nodes_type,
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type), id,
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map_int_to_str (nodes_status, mobile), x, y);
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}
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node_list *
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filter (node_list * vector, int node_type)
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{
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node_list *tmp1, *tmp2;
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tmp1 = vector;
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tmp2 = NULL;
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while (tmp1 != NULL) {
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if (tmp1->node->type == node_type) {
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tmp2 = add_entry (tmp1->node, tmp2);
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}
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tmp1 = tmp1->next;
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}
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return tmp2;
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}
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void
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delete_node_entry (node_list * entry)
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{
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node_struct *node = entry->node;
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delete_node (node);
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entry->node = NULL;
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free (entry);
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}
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node_list *
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remove_node (node_list * list, int nid, int node_type)
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{
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node_list *current = NULL, *previous = NULL;
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//int cond=0;
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//int i=0;
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if (list == NULL) {
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return NULL;
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} else {
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//start search
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current = list;
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while ((current != NULL)
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&& ((current->node->id != nid)
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|| (current->node->type != node_type))) {
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previous = current; // previous hobbles after
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current = current->next;
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}
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//holds: current = NULL or type != node_type or.., but not both
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if (current == NULL) {
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LOG_E (OMG, " Element to remove is not found\n ");
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return NULL;
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} //value not found
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else {
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if (current == list) {
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list = current->next;
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LOG_D (OMG, "Element to remove is found at beginning\n");
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}
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else {
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previous->next = current->next;
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}
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delete_node_entry (current); // freeing memory
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current = NULL;
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}
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return list;
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}
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}
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int
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length (char *s)
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{
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int count = 0;
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while (s[count] != '\0') {
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++count;
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}
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return count;
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}
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node_struct *
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find_node (node_list * list, int nid, int node_type)
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{
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node_list *current;
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if (list == NULL) {
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printf (" Node_LIST for nodeID %d is NULL \n ", nid);
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return NULL;
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} else {
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//start search
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current = list;
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while ((current != NULL)
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&& ((current->node->id != nid)
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|| (current->node->type != node_type))) {
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current = current->next;
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}
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//holds: current = NULL or type != node_type or.., but not both
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if (current == NULL) {
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LOG_D (OMG,
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" Element to find in Node_Vector with ID: %d could not be found\n ",
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nid);
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return NULL;
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} //value not found
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else {
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//printf(" found a node for nodeID %d \n ",nID);
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return current->node;
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}
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return NULL;
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}
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}
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node_list *
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clear_node_list (node_list * list)
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{
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node_list *tmp;
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if (list == NULL) {
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return NULL;
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} else {
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while (list->next != NULL) {
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tmp = list;
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list = list->next;
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delete_node_entry (tmp);
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}
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delete_node_entry (list); // clearing the last one
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}
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return NULL;
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}
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// TODO rewrite this part...not working correctly
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node_list *
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reset_node_list (node_list * list)
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{
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node_list *tmp;
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//node_list *last = list;
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if (list == NULL) {
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//printf("Node_list is NULL\n");
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return NULL;
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} else {
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while (list->next != NULL) {
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tmp = list;
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list = list->next;
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tmp->node = NULL;
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//free(tmp);
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}
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list->node = NULL; // clearing the last one | JHNOTE: dangerous here: the pointer is not NULL, but node is...that leads to segfault...
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//free(last);
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}
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return list;
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}
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// TODO rewrite this part...not working correctly
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string_list *
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clear_string_list (string_list * list)
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{
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string_list *tmp;
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if (list == NULL) {
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return NULL;
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} else {
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while (list->next != NULL) {
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tmp = list;
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list = list->next;
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free (tmp->string);
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tmp->string = NULL;
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free (tmp);
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}
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list->string = NULL; // clearing the last one | JHNOTE: dangerous here: the pointer is not NULL, but node is...that leads to segfault...
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}
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return list;
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}
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#ifdef STANDALONE
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/*
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* for the two functions below, the passed array must have a final entry
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* with string value NULL
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*/
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/* map a string to an int. Takes a mapping array and a string as arg */
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int
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map_str_to_int (mapping * map, const char *str)
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{
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while (1) {
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if (map->name == NULL) {
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return (-1);
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}
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if (!strcmp (map->name, str)) {
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return (map->value);
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}
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map++;
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}
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}
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/* map an int to a string. Takes a mapping array and a value */
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char *
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map_int_to_str (mapping * map, int val)
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{
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while (1) {
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if (map->name == NULL) {
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return NULL;
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}
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if (map->value == val) {
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return map->name;
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}
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map++;
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}
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}
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#endif
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