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Sakthivel Velumani 73921dfa10 Prevent race condition when sync req received
Added a flush mechanism to actor thread. This is used to wait for all
waiting jobs in the queue to be completed.
2024-12-10 09:51:10 -05:00

58 lines
2.2 KiB
C

/*
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#ifndef ACTOR_H
#define ACTOR_H
#include "notified_fifo.h"
#define INIT_ACTOR(ptr, name, core_affinity) init_actor((Actor_t *)ptr, name, core_affinity);
#define DESTROY_ACTOR(ptr) destroy_actor((Actor_t *)ptr);
#define SHUTDOWN_ACTOR(ptr) shutdown_actor((Actor_t *)ptr);
typedef struct Actor_t {
notifiedFIFO_t fifo;
bool terminate;
pthread_t thread;
} Actor_t;
/// @brief Initialize the actor. Starts actor thread
/// @param actor
/// @param name Actor name. Thread name will be derived from it
/// @param core_affinity Core affinity. Specify -1 for no affinity
void init_actor(Actor_t *actor, const char *name, int core_affinity);
/// @brief Destroy the actor. Free the memory, stop the thread.
/// @param actor
void destroy_actor(Actor_t *actor);
/// @brief Gracefully shutdown the actor, letting all tasks previously started finish
/// @param actor
void shutdown_actor(Actor_t *actor);
/// @brief This function will return when all current jobs in the queue are finished.
/// The caller should make sure no new jobs are added to the queue between this function call and return.
/// @param actor
void flush_actor(Actor_t *actor);
#endif