- all RAN code, CI code, configuration files, dockerfiles, in CSSL v1.0
- all deployment code (openshift, charts, ancillary files like shell
scripts), in MIT
- documentation in CC-BY-4.0
- exceptions might apply and are listed in NOTICE
- there is a new LICENSES folder with all licenses
- CONTRIBUTIONS.md has been updated accordingly
For automated changes based on OAI PL v1.1:
perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.{c,h,cpp}
perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.ts
perl -i~ -0pe 's/<!--.*Licensed to the OpenAirInterface.*openairinterface.org\n.*-->/<!-- SPDX-License-Identifier: LicenseRef-CSSL-1.0 -->/s' **/*.xml
The rest (cmake, files with missing license, cmake) manually.
39 lines
570 B
C
39 lines
570 B
C
/*
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* SPDX-License-Identifier: LicenseRef-CSSL-1.0
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*/
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#include "gui.h"
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#include "gui_defs.h"
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#include "x.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <pthread.h>
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int volatile gui_logd;
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void glock(gui *_gui)
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{
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struct gui *g = _gui;
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if (pthread_mutex_lock(g->lock)) ERR("mutex error\n");
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}
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void gunlock(gui *_gui)
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{
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struct gui *g = _gui;
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if (pthread_mutex_unlock(g->lock)) ERR("mutex error\n");
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}
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int new_color(gui *_gui, char *color)
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{
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struct gui *g = _gui;
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int ret;
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glock(g);
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ret = x_new_color(g->x, color);
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gunlock(g);
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return ret;
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}
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