Files
Robert Schmidt 8107939f08 Change OAI license to CSSL v1.0 (and others)
- all RAN code, CI code, configuration files, dockerfiles, in CSSL v1.0
- all deployment code (openshift, charts, ancillary files like shell
  scripts), in MIT
- documentation in CC-BY-4.0
- exceptions might apply and are listed in NOTICE
- there is a new LICENSES folder with all licenses
- CONTRIBUTIONS.md has been updated accordingly

For automated changes based on OAI PL v1.1:

    perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.{c,h,cpp}
    perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.ts
    perl -i~ -0pe 's/<!--.*Licensed to the OpenAirInterface.*openairinterface.org\n.*-->/<!-- SPDX-License-Identifier: LicenseRef-CSSL-1.0 -->/s' **/*.xml

The rest (cmake, files with missing license, cmake) manually.
2026-03-27 16:36:37 +01:00

71 lines
1.4 KiB
C

/*
* SPDX-License-Identifier: LicenseRef-CSSL-1.0
*/
#include "gui.h"
#include "gui_defs.h"
#include "x.h"
#include <sys/select.h>
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <string.h>
#include <unistd.h>
void gui_loop(gui *_gui)
{
struct gui *g = _gui;
int xfd;
int eventfd;
int maxfd;
fd_set rd;
/* lock not necessary but there for consistency (when instrumenting x.c
* we need the gui to be locked when calling any function in x.c)
*/
glock(g);
xfd = x_connection_fd(g->x);
gunlock(g);
eventfd = g->event_pipe[0];
if (eventfd > xfd) maxfd = eventfd;
else maxfd = xfd;
while (1) {
glock(g);
x_flush(g->x);
gunlock(g);
FD_ZERO(&rd);
FD_SET(xfd, &rd);
FD_SET(eventfd, &rd);
if (select(maxfd+1, &rd, NULL, NULL, NULL) == -1)
ERR("select: %s\n", strerror(errno));
glock(g);
if (FD_ISSET(xfd, &rd))
x_events(g);
if (FD_ISSET(eventfd, &rd)) {
char c[256];
if (read(eventfd, c, 256)); /* for no gcc warnings */
}
gui_events(g);
if (g->repainted) {
struct widget_list *cur;
g->repainted = 0;
cur = g->toplevel;
while (cur) {
struct toplevel_window_widget *w =
(struct toplevel_window_widget *)cur->item;
x_draw(g->x, w->x);
cur = cur->next;
}
}
gunlock(g);
}
}