Files
openairinterface5g/common/utils/ds/hashtable.c
T
2026-04-13 17:21:29 +02:00

250 lines
6.9 KiB
C

/*
* SPDX-License-Identifier: LicenseRef-CSSL-1.0
*/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <inttypes.h>
#include "hashtable.h"
#include "assertions.h"
/*
* free int function
* hash_free_int_func() is used when this hashtable is used to store int values as data (pointer = value).
*/
void hash_free_int_func(void *memoryP)
{
UNUSED(memoryP);
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Default hash function
* def_hashfunc() is the default used by hashtable_create() when the user didn't specify one.
* This is a simple/naive hash function which adds the key's ASCII char values. It will probably generate lots of collisions on large hash tables.
*/
static hash_size_t def_hashfunc(const uint64_t keyP) {
return (hash_size_t)keyP;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Initialisation
* hashtable_create() sets up the initial structure of the hash table. The user specified size will be allocated and initialized to NULL.
* The user can also specify a hash function. If the hashfunc argument is NULL, a default hash function is used.
* If an error occurred, NULL is returned. All other values in the returned hash_table_t pointer should be released with hashtable_destroy().
*/
hash_table_t *hashtable_create(const hash_size_t sizeP, hash_size_t (*hashfuncP)(const hash_key_t ), void (*freefuncP)(void *)) {
hash_table_t *hashtbl = NULL;
if(!(hashtbl=malloc(sizeof(hash_table_t)))) {
return NULL;
}
if(!(hashtbl->nodes=calloc(sizeP, sizeof(hash_node_t *)))) {
free(hashtbl);
return NULL;
}
hashtbl->size=sizeP;
if(hashfuncP) hashtbl->hashfunc=hashfuncP;
else hashtbl->hashfunc=def_hashfunc;
if(freefuncP) hashtbl->freefunc=freefuncP;
else hashtbl->freefunc=free;
return hashtbl;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Cleanup
* The hashtable_destroy() walks through the linked lists for each possible hash value, and releases the elements. It also releases the nodes array and the hash_table_t.
*/
hashtable_rc_t hashtable_destroy(hash_table_t **hashtblP) {
hash_size_t n;
hash_node_t *node, *oldnode;
if (*hashtblP == NULL) {
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
for(n=0; n<(*hashtblP)->size; ++n) {
node=(*hashtblP)->nodes[n];
while(node) {
oldnode=node;
node=node->next;
if (oldnode->data) {
(*hashtblP)->freefunc(oldnode->data);
}
free(oldnode);
}
}
free((*hashtblP)->nodes);
free((*hashtblP));
*hashtblP=NULL;
return HASH_TABLE_OK;
}
//-------------------------------------------------------------------------------------------------------------------------------
hashtable_rc_t hashtable_is_key_exists (const hash_table_t *const hashtblP, const hash_key_t keyP)
//-------------------------------------------------------------------------------------------------------------------------------
{
hash_node_t *node = NULL;
hash_size_t hash = 0;
if (hashtblP == NULL) {
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
hash=hashtblP->hashfunc(keyP)%hashtblP->size;
node=hashtblP->nodes[hash];
while(node) {
if(node->key == keyP) {
return HASH_TABLE_OK;
}
node=node->next;
}
return HASH_TABLE_KEY_NOT_EXISTS;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Adding a new element
* To make sure the hash value is not bigger than size, the result of the user provided hash function is used modulo size.
*/
hashtable_rc_t hashtable_insert(hash_table_t *const hashtblP, const hash_key_t keyP, void *dataP) {
hash_node_t *node = NULL;
hash_size_t hash = 0;
if (hashtblP == NULL) {
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
hash=hashtblP->hashfunc(keyP)%hashtblP->size;
node=hashtblP->nodes[hash];
while(node) {
if(node->key == keyP) {
if (node->data) {
hashtblP->freefunc(node->data);
}
node->data=dataP;
return HASH_TABLE_INSERT_OVERWRITTEN_DATA;
}
node=node->next;
}
if(!(node=malloc(sizeof(hash_node_t)))) return -1;
node->key=keyP;
node->data=dataP;
if (hashtblP->nodes[hash]) {
node->next=hashtblP->nodes[hash];
} else {
node->next = NULL;
}
hashtblP->nodes[hash]=node;
return HASH_TABLE_OK;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* To remove an element from the hash table, we just search for it in the linked list for that hash value,
* and remove it if it is found. If it was not found, it is an error and -1 is returned.
*/
hashtable_rc_t hashtable_remove(hash_table_t *const hashtblP, const hash_key_t keyP) {
hash_node_t *node, *prevnode=NULL;
hash_size_t hash = 0;
if (hashtblP == NULL) {
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
hash=hashtblP->hashfunc(keyP)%hashtblP->size;
node=hashtblP->nodes[hash];
while(node) {
if(node->key == keyP) {
if(prevnode) prevnode->next=node->next;
else hashtblP->nodes[hash]=node->next;
if (node->data) {
hashtblP->freefunc(node->data);
}
free(node);
return HASH_TABLE_OK;
}
prevnode=node;
node=node->next;
}
return HASH_TABLE_KEY_NOT_EXISTS;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Searching for an element is easy. We just search through the linked list for the corresponding hash value.
* NULL is returned if we didn't find it.
*/
hashtable_rc_t hashtable_get(const hash_table_t *const hashtblP, const hash_key_t keyP, void **dataP) {
hash_node_t *node = NULL;
hash_size_t hash = 0;
if (hashtblP == NULL) {
*dataP = NULL;
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
hash=hashtblP->hashfunc(keyP)%hashtblP->size;
/* fprintf(stderr, "hashtable_get() key=%s, hash=%d\n", key, hash);*/
node=hashtblP->nodes[hash];
while(node) {
if(node->key == keyP) {
*dataP = node->data;
return HASH_TABLE_OK;
}
node=node->next;
}
*dataP = NULL;
return HASH_TABLE_KEY_NOT_EXISTS;
}
hash_table_iterator_s hashtable_get_iterator(const hash_table_t *const hashtbl)
{
return (hash_table_iterator_s){.index = 0, .node = hashtbl->nodes[0], .hashtbl = hashtbl};
}
bool hashtable_iterator_getnext(hash_table_iterator_s *iterator, void **dataP)
{
// Iterate over table indexes
while (iterator->node == NULL) {
iterator->index++;
if (iterator->index >= iterator->hashtbl->size) {
*dataP = NULL;
return false;
}
iterator->node = iterator->hashtbl->nodes[iterator->index];
}
*dataP = iterator->node->data;
iterator->node = iterator->node->next;
return true;
}