Files
openairinterface5g/openair2/UTIL/OMV/mywindow.h
T
Robert Schmidt 8107939f08 Change OAI license to CSSL v1.0 (and others)
- all RAN code, CI code, configuration files, dockerfiles, in CSSL v1.0
- all deployment code (openshift, charts, ancillary files like shell
  scripts), in MIT
- documentation in CC-BY-4.0
- exceptions might apply and are listed in NOTICE
- there is a new LICENSES folder with all licenses
- CONTRIBUTIONS.md has been updated accordingly

For automated changes based on OAI PL v1.1:

    perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.{c,h,cpp}
    perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.ts
    perl -i~ -0pe 's/<!--.*Licensed to the OpenAirInterface.*openairinterface.org\n.*-->/<!-- SPDX-License-Identifier: LicenseRef-CSSL-1.0 -->/s' **/*.xml

The rest (cmake, files with missing license, cmake) manually.
2026-03-27 16:36:37 +01:00

73 lines
1.4 KiB
C++

/*
* SPDX-License-Identifier: LicenseRef-CSSL-1.0
*/
/*!
* \brief manages the window and its components
*/
#ifndef MYWINDOW_H
#define MYWINDOW_H
#include <QPushButton>
#include <QFrame>
#include <QTextEdit>
#include <QLabel>
#include <QApplication>
#include <QComboBox>
#include <sys/types.h>
#include <unistd.h>
#include <stdio.h>
#include <fcntl.h>
#include <signal.h>
#include "openglwidget.h"
class MyWindow : public QWidget
{
Q_OBJECT
public:
MyWindow();
QTextEdit* getConsoleField();
OpenGLWidget* getGL();
void importMap();
~MyWindow();
public slots:
void writeToConsole(QString data, int frame);
void endOfTheSimulation();
void setDrawConnections(int draw);
void setUseMap(int use);
void setUsedMap(int map);
void setNodesColor(int index);
void setLinksColor(int index);
void updateSize(int size);
void updateSupervNode(int id);
void updateSupervData();
signals:
void exitSignal();
private:
int pattern;
QComboBox *used_map;
QLabel *rssi_tab;
QLabel *specific_position;
QLabel *specific_state;
QLabel *specific_dist;
QLabel *specific_connected_enb;
QLabel *specific_pathloss;
QLabel *specific_rnti;
QLabel *specific_rsrp;
QLabel *specific_rsrq;
QLabel *generic_frame;
QLabel *simulation_data;
QFrame *control_field;
QFrame *openGL_field;
OpenGLWidget *openGl;
QFrame *console_field;
QTextEdit *output;
};
#endif // MYWINDOW_H