This is done for better merging branch/LG_PRE_RELEASE_0.3 into trunk (same process is applied on this branch) git-svn-id: http://svn.eurecom.fr/openair4G/trunk@7073 818b1a75-f10b-46b9-bf7c-635c3b92a50f
67 lines
1.9 KiB
C++
Executable File
67 lines
1.9 KiB
C++
Executable File
/*******************************************************************************
|
|
|
|
Eurecom OpenAirInterface 2
|
|
Copyright(c) 1999 - 2010 Eurecom
|
|
|
|
This program is free software; you can redistribute it and/or modify it
|
|
under the terms and conditions of the GNU General Public License,
|
|
version 2, as published by the Free Software Foundation.
|
|
|
|
This program is distributed in the hope it will be useful, but WITHOUT
|
|
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
more details.
|
|
|
|
You should have received a copy of the GNU General Public License along with
|
|
this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
The full GNU General Public License is included in this distribution in
|
|
the file called "COPYING".
|
|
|
|
Contact Information
|
|
Openair Admin: openair_admin@eurecom.fr
|
|
Openair Tech : openair_tech@eurecom.fr
|
|
Forums : http://forums.eurecom.fsr/openairinterface
|
|
Address : Eurecom, 2229, route des crêtes, 06560 Valbonne Sophia Antipolis, France
|
|
|
|
*******************************************************************************/
|
|
|
|
|
|
/*! \file communicationthread.h
|
|
* \brief this thread is to process the communication between the simulator and the visualisor
|
|
* \author M. Mosli
|
|
* \date 2012
|
|
* \version 0.1
|
|
* \company Eurecom
|
|
* \email: mosli@eurecom.fr
|
|
*/
|
|
|
|
#ifndef COMMUNICATIONTHREAD_H
|
|
#define COMMUNICATIONTHREAD_H
|
|
|
|
#include <QThread>
|
|
#include <QDebug>
|
|
#include <QTextEdit>
|
|
#include "mywindow.h"
|
|
#include "structures.h"
|
|
|
|
class CommunicationThread : public QThread
|
|
{
|
|
Q_OBJECT
|
|
|
|
public:
|
|
CommunicationThread(MyWindow* window);
|
|
|
|
signals:
|
|
void newData(QString data, int frame);
|
|
void newPosition();
|
|
void endOfTheSimulation();
|
|
|
|
private:
|
|
void run();
|
|
MyWindow* window;
|
|
};
|
|
|
|
#endif // COMMUNICATIONTHREAD_H
|