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openairinterface5g/openair1/SIMULATION/TOOLS/phase_noise.c
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Nika Ghaderi c54f0f7955 Refactor and extend CPU channel model with float support
This commit refactors the CPU-based channel model for improved reusability and extends it with single-precision floating-point support.
This serves as a performance and correctness baseline for the new CUDA implementation.

Key changes include:

	- The original double-based multipath_channel function is refactored to remove hardcoded antenna dimensions from its signature. It now accepts dynamically sized arrays, making it more flexible for use in simulators like dlsim and ulsim.

	- A new multipath_channel_float function is introduced to operate on float data types, matching the GPU's native format.

	- A corresponding add_noise_float function is also added to complete the floating-point CPU pipeline.

	- The new float-based functions are designed to work with an interleaved IQ sample format ([I, Q, I, Q]), which is more suitable for vectorized (SSE) and GPU processing.
2026-02-09 09:29:36 +00:00

89 lines
3.1 KiB
C

/*
* Licensed to the OpenAirInterface (OAI) Software Alliance under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The OpenAirInterface Software Alliance licenses this file to You under
* the OAI Public License, Version 1.1 (the "License"); you may not use this file
* except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.openairinterface.org/?page_id=698
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*-------------------------------------------------------------------------------
* For more information about the OpenAirInterface (OAI) Software Alliance:
* contact@openairinterface.org
*/
#include <math.h>
#include "sim.h"
/* linear phase noise model */
void phase_noise(double ts, int16_t *InRe, int16_t *InIm)
{
static uint64_t i = 0;
double fd = 300; // 0.01*30000
double phase = (double)(i * fd * ts);
c16_t rot = get_sin_cos(phase);
c16_t val = {.r = *InRe, .i = *InIm};
val = c16mulShift(val, rot, 14);
*InRe = val.r;
*InIm = val.i;
i++;
}
void add_noise(c16_t **rxdata,
const double **r_re,
const double **r_im,
const double sigma,
const int length,
const int slot_offset,
const double ts,
const int delay,
const uint16_t pdu_bit_map,
const uint16_t ptrs_bit_map,
const uint8_t nb_antennas_rx)
{
for (int i = 0; i < length; i++) {
for (int ap = 0; ap < nb_antennas_rx; ap++) {
c16_t *rxd = &rxdata[ap][slot_offset + i + delay];
rxd->r = r_re[ap][i] + sqrt(sigma / 2) * gaussZiggurat(0.0, 1.0); // convert to fixed point
rxd->i = r_im[ap][i] + sqrt(sigma / 2) * gaussZiggurat(0.0, 1.0);
/* Add phase noise if enabled */
if (pdu_bit_map & ptrs_bit_map) {
phase_noise(ts, &rxdata[ap][slot_offset + i + delay].r, &rxdata[ap][slot_offset + i + delay].i);
}
}
}
}
void add_noise_float(c16_t **rxdata,
const float **r_re,
const float **r_im,
const float sigma,
const int length,
const int slot_offset,
const double ts,
const int delay,
bool apply_phase_noise,
const uint8_t nb_antennas_rx)
{
float sqrt_sigma_div2 = sqrtf(sigma / 2.0f);
for (int i = 0; i < length; i++) {
for (int ap = 0; ap < nb_antennas_rx; ap++) {
c16_t *rxd = &rxdata[ap][slot_offset + i + delay];
rxd->r = (int16_t)(r_re[ap][i] + (gaussZiggurat(0.0, 1.0) * sqrt_sigma_div2));
rxd->i = (int16_t)(r_im[ap][i] + (gaussZiggurat(0.0, 1.0) * sqrt_sigma_div2));
if (apply_phase_noise) {
phase_noise(ts, &rxd->r, &rxd->i);
}
}
}
}