Files
openairinterface5g/common/utils/T/tracer/gui/timeline.c
T

215 lines
5.5 KiB
C

#include "gui.h"
#include "gui_defs.h"
#include "x.h"
#include <stdio.h>
#include <stdlib.h>
static void paint(gui *_gui, widget *_this)
{
struct gui *g = _gui;
struct timeline_widget *this = _this;
int i;
int j;
for (i = 0; i < this->n; i++) {
x_fill_rectangle(g->x, g->xwin, this->s[i].background,
this->common.x, this->common.y + i * this->subline_height,
this->common.width, this->subline_height);
for (j = 0; j < this->s[i].width; j++)
if (this->s[i].color[j] != -1)
x_draw_line(g->x, g->xwin, this->s[i].color[j],
this->common.x + j, this->common.y + i * this->subline_height,
this->common.x + j, this->common.y + this->subline_height -1
+ i * this->subline_height);
}
LOGD("PAINT timeline xywh %d %d %d %d\n", this->common.x, this->common.y, this->common.width, this->common.height);
}
static void hints(gui *_gui, widget *_w, int *width, int *height)
{
struct timeline_widget *w = _w;
*width = w->wanted_width;
*height = w->n * w->subline_height;
LOGD("HINTS timeline wh %d %d\n", *width, *height);
}
static void allocate(gui *_gui, widget *_this,
int x, int y, int width, int height)
{
struct timeline_widget *this = _this;
int i;
int j;
this->common.x = x;
this->common.y = y;
this->common.width = width;
this->common.height = height;
LOGD("ALLOCATE timeline %p xywh %d %d %d %d\n", this, x, y, width, height);
for (i = 0; i < this->n; i++) {
this->s[i].width = width;
this->s[i].color = realloc(this->s[i].color, width * sizeof(int));
if (this->s[i].color == NULL) abort();
for (j = 0; j < width; j++) this->s[i].color[j] = -1;
}
gui_notify(_gui, "resize", _this, &width);
}
static void button(gui *_g, widget *_this, int x, int y,
int key_modifiers, int button, int up)
{
struct gui *g = _g;
struct timeline_widget *w = _this;
int d[3];
LOGD("BUTTON timeline %p xy %d %d button %d up %d\n", _this, x, y, button, up);
/* scroll up */
if (button == 4 && up == 0) {
d[0] = x - w->common.x;
d[1] = y - w->common.y;
d[2] = key_modifiers;
gui_notify(g, "scrollup", _this, d);
}
/* scroll down */
if (button == 5 && up == 0) {
d[0] = x - w->common.x;
d[1] = y - w->common.y;
d[2] = key_modifiers;
gui_notify(g, "scrolldown", _this, d);
}
/* button 1/2/3 */
if ((button == 1 || button == 2 || button == 3) && up == 0) {
gui_notify(g, "click", _this, &button);
}
}
/*************************************************************************/
/* creation function */
/*************************************************************************/
widget *new_timeline(gui *_gui, int width, int number_of_sublines,
int subline_height)
{
struct gui *g = _gui;
struct timeline_widget *w;
int i;
int j;
glock(g);
w = new_widget(g, TIMELINE, sizeof(struct timeline_widget));
w->wanted_width = width;
w->n = number_of_sublines;
w->s = calloc(w->n, sizeof(struct timeline_subline)); if (w->s == NULL) OOM;
w->subline_height = subline_height;
/* initialize colors */
for (i = 0; i < w->n; i++) {
w->s[i].width = width;
w->s[i].color = calloc(width, sizeof(int));
if (w->s[i].color == NULL) abort();
for (j = 0; j < width; j++) w->s[i].color[j] = -1;
w->s[i].background = BACKGROUND_COLOR;
}
w->common.paint = paint;
w->common.hints = hints;
w->common.allocate = allocate;
w->common.button = button;
gunlock(g);
return w;
}
/*************************************************************************/
/* public functions */
/*************************************************************************/
static void _timeline_clear(gui *_gui, widget *_this, int silent)
{
struct gui *g = _gui;
struct timeline_widget *this = _this;
int i;
int j;
glock(g);
for (i = 0; i < this->n; i++)
for (j = 0; j < this->s[i].width; j++)
this->s[i].color[j] = -1;
if (silent == 0)
send_event(g, DIRTY, this->common.id);
gunlock(g);
}
void timeline_clear(gui *_gui, widget *_this)
{
_timeline_clear(_gui, _this, 0);
}
void timeline_clear_silent(gui *_gui, widget *_this)
{
_timeline_clear(_gui, _this, 1);
}
static void _timeline_add_points(gui *_gui, widget *_this, int subline,
int color, int *x, int len, int silent)
{
struct gui *g = _gui;
struct timeline_widget *this = _this;
int i;
glock(g);
for (i = 0; i < len; i++) {
if (x[i] >= this->s[subline].width) { WARN("out of bounds\n"); continue; }
this->s[subline].color[x[i]] = color;
}
if (silent == 0)
send_event(g, DIRTY, this->common.id);
gunlock(g);
}
void timeline_add_points(gui *_gui, widget *_this, int subline, int color,
int *x, int len)
{
_timeline_add_points(_gui, _this, subline, color, x, len, 0);
}
void timeline_add_points_silent(gui *_gui, widget *_this, int subline,
int color, int *x, int len)
{
_timeline_add_points(_gui, _this, subline, color, x, len, 1);
}
void timeline_set_subline_background_color(gui *_gui, widget *_this,
int subline, int color)
{
struct gui *g = _gui;
struct timeline_widget *this = _this;
glock(g);
this->s[subline].background = color;
send_event(g, DIRTY, this->common.id);
gunlock(g);
}
void timeline_get_width(gui *_gui, widget *_this, int *width)
{
struct gui *g = _gui;
struct timeline_widget *this = _this;
glock(g);
*width = this->common.width == 0 ? this->wanted_width : this->common.width;
gunlock(g);
}