add key modifiers to button event
This commit is contained in:
@@ -227,7 +227,7 @@ static void horizontal_hints(gui *_gui, widget *_w, int *width, int *height)
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}
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static void horizontal_button(gui *_g, widget *_this, int x, int y,
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int button, int up)
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int key_modifiers, int button, int up)
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{
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LOGD("BUTTON container horizontal %p xy %d %d button %d up %d\n", _this, x, y, button, up);
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struct gui *g = _g;
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@@ -237,7 +237,7 @@ static void horizontal_button(gui *_g, widget *_this, int x, int y,
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l = this->common.children;
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while (l) {
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if (l->item->x <= x && x < l->item->x + l->item->width) {
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l->item->button(g, l->item, x, y, button, up);
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l->item->button(g, l->item, x, y, key_modifiers, button, up);
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break;
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}
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l = l->next;
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@@ -245,7 +245,7 @@ static void horizontal_button(gui *_g, widget *_this, int x, int y,
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}
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static void vertical_button(gui *_g, widget *_this, int x, int y,
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int button, int up)
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int key_modifiers, int button, int up)
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{
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LOGD("BUTTON container vertical %p xy %d %d button %d up %d\n", _this, x, y, button, up);
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struct gui *g = _g;
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@@ -255,7 +255,7 @@ static void vertical_button(gui *_g, widget *_this, int x, int y,
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l = this->common.children;
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while (l) {
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if (l->item->y <= y && y < l->item->y + l->item->height) {
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l->item->button(g, l->item, x, y, button, up);
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l->item->button(g, l->item, x, y, key_modifiers, button, up);
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break;
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}
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l = l->next;
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@@ -12,6 +12,11 @@ typedef void widget;
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#define BACKGROUND_COLOR 0
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#define FOREGROUND_COLOR 1
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/* key modifiers */
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#define KEY_SHIFT (1<<0)
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#define KEY_CONTROL (1<<1)
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#define KEY_ALT (1<<2)
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gui *gui_init(void);
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/* position = -1 to put at the end */
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@@ -53,7 +53,8 @@ struct widget {
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void (*paint)(gui *g, widget *this);
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void (*clear)(gui *g, widget *this);
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/* user input */
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void (*button)(gui *g, widget *this, int x, int y, int button, int up);
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void (*button)(gui *g, widget *this, int x, int y, int key_modifiers,
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int button, int up);
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};
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struct widget_list {
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@@ -45,7 +45,8 @@ widget *new_label(gui *_gui, const char *label)
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return w;
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}
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static void button(gui *gui, widget *_this, int x, int y, int button, int up)
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static void button(gui *gui, widget *_this, int x, int y,
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int key_modifiers, int button, int up)
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{
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LOGD("BUTTON label %p xy %d %d button %d up %d\n", _this, x, y, button, up);
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@@ -55,7 +56,8 @@ static void button(gui *gui, widget *_this, int x, int y, int button, int up)
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}
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/* we could use default_button, but it's in widget.c, so, well... */
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static void no_button(gui *gui, widget *_this, int x,int y,int button,int up)
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static void no_button(gui *gui, widget *_this, int x, int y,
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int key_modifiers, int button, int up)
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{
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/* do nothing */
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}
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@@ -50,14 +50,15 @@ static void hints(gui *_gui, widget *_w, int *width, int *height)
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else { *width = *height = 1; }
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}
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static void button(gui *_g, widget *_this, int x, int y, int button, int up)
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static void button(gui *_g, widget *_this, int x, int y,
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int key_modifiers, int button, int up)
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{
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LOGD("BUTTON positioner %p xy %d %d button %d up %d\n", _this, x, y, button, up);
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struct gui *g = _g;
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struct positioner_widget *this = _this;
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struct widget_list *l = this->common.children;
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if (l != NULL)
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l->item->button(g, l->item, x, y, button, up);
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l->item->button(g, l->item, x, y, key_modifiers, button, up);
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}
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static void paint(gui *_gui, widget *_this)
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@@ -44,7 +44,8 @@ static void allocate(
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LOGD("ALLOCATE textlist %p xywh %d %d %d %d nlines %d\n", this, x, y, width, height, this->allocated_nlines);
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}
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static void button(gui *_g, widget *_this, int x, int y, int button, int up)
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static void button(gui *_g, widget *_this, int x, int y,
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int key_modifiers, int button, int up)
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{
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struct gui *g = _g;
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struct textlist_widget *this = _this;
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@@ -54,7 +54,8 @@ static void allocate(gui *_gui, widget *_this,
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gui_notify(_gui, "resize", _this, &width);
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}
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static void button(gui *_g, widget *_this, int x, int y, int button, int up)
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static void button(gui *_g, widget *_this, int x, int y,
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int key_modifiers, int button, int up)
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{
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struct gui *g = _g;
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struct timeline_widget *this = _this;
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@@ -55,13 +55,14 @@ static void paint(gui *_gui, widget *_this)
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g->xwin = NULL; /* TODO: remove? it's just in case */
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}
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static void button(gui *_g, widget *_this, int x, int y, int button, int up)
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static void button(gui *_g, widget *_this, int x, int y,
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int key_modifiers, int button, int up)
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{
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struct gui *g = _g;
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struct toplevel_window_widget *this = _this;
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g->xwin = this->x;
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this->common.children->item->button(_g, this->common.children->item,
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x, y, button, up);
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x, y, key_modifiers, button, up);
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g->xwin = NULL; /* TODO: remove? it's just in case */
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}
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@@ -14,8 +14,8 @@ static void default_add_child(
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gui *_gui, widget *_this, widget *child, int position);
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static void default_del_child(gui *_gui, widget *_this, widget *child);
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static void default_hints(gui *g, widget *this, int *width, int *height);
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static void default_button(gui *gui, widget *_this, int x, int y, int button,
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int up);
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static void default_button(gui *gui, widget *_this, int x, int y,
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int key_modifiers, int button, int up);
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static void toplevel_list_append(struct gui *g, struct widget *e)
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{
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@@ -228,8 +228,8 @@ static void default_hints(gui *g, widget *this, int *width, int *height)
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*height = 1;
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}
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static void default_button(gui *gui, widget *_this, int x, int y, int button,
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int up)
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static void default_button(gui *gui, widget *_this, int x, int y,
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int key_modifiers, int button, int up)
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{
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/* nothing */
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}
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@@ -171,13 +171,21 @@ void x_events(gui *_gui)
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break;
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case ButtonPress:
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if ((w = find_x_window(g, ev.xbutton.window)) != NULL) {
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w->common.button(g, w, ev.xbutton.x, ev.xbutton.y,
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int key_modifiers = 0;
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if (ev.xbutton.state & ShiftMask) key_modifiers |= KEY_SHIFT;
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if (ev.xbutton.state & Mod1Mask) key_modifiers |= KEY_ALT;
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if (ev.xbutton.state & ControlMask) key_modifiers |= KEY_CONTROL;
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w->common.button(g, w, ev.xbutton.x, ev.xbutton.y, key_modifiers,
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ev.xbutton.button, 0);
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}
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break;
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case ButtonRelease:
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if ((w = find_x_window(g, ev.xbutton.window)) != NULL) {
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w->common.button(g, w, ev.xbutton.x, ev.xbutton.y,
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int key_modifiers = 0;
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if (ev.xbutton.state & ShiftMask) key_modifiers |= KEY_SHIFT;
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if (ev.xbutton.state & Mod1Mask) key_modifiers |= KEY_ALT;
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if (ev.xbutton.state & ControlMask) key_modifiers |= KEY_CONTROL;
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w->common.button(g, w, ev.xbutton.x, ev.xbutton.y, key_modifiers,
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ev.xbutton.button, 1);
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}
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break;
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