Set UE mode to NOT_SYNCHED by default

This commit is contained in:
cig
2020-03-26 18:27:13 +01:00
parent ae9303bd52
commit 4e38ea2367
+10 -2
View File
@@ -142,15 +142,23 @@ void init_nr_ue_vars(PHY_VARS_NR_UE *ue,
uint8_t abstraction_flag)
{
int nb_connected_gNB = 1, gNB_id;
memcpy(&(ue->frame_parms), frame_parms, sizeof(NR_DL_FRAME_PARMS));
ue->Mod_id = UE_id;
ue->mac_enabled = 1;
// Setting UE mode to NOT_SYNCHED by default
for (gNB_id = 0; gNB_id < nb_connected_gNB; gNB_id++){
ue->UE_mode[gNB_id] = NOT_SYNCHED;
ue->prach_resources[gNB_id] = (NR_PRACH_RESOURCES_t *)malloc16_clear(sizeof(NR_PRACH_RESOURCES_t));
}
// initialize all signal buffers
init_nr_ue_signal(ue,1,abstraction_flag);
init_nr_ue_signal(ue, nb_connected_gNB, abstraction_flag);
// intialize transport
init_nr_ue_transport(ue,abstraction_flag);
init_nr_ue_transport(ue, abstraction_flag);
}
/*!