Use correct pucch_index_used

This commit is contained in:
ChiehChun
2021-02-07 10:39:39 +01:00
committed by Robert Schmidt
parent 943d55717e
commit 62c58bd722
@@ -599,7 +599,7 @@ bool nr_acknack_scheduling(int mod_id,
pucch->dai_c++;
const int pucch_res = pucch_index_used[pucch->ul_slot];
pucch->resource_indicator = pucch_res;
pucch_index_used[first_ul_slot_tdd] += 1;
pucch_index_used[pucch->ul_slot] += 1;
/* verify that at that slot and symbol, resources are free. We only do this
* for initialCyclicShift 0 (we assume it always has that one), so other
@@ -612,7 +612,7 @@ bool nr_acknack_scheduling(int mod_id,
const uint16_t symb = 1 << resource->format.choice.format0->startingSymbolIndex;
AssertFatal((vrb_map_UL[resource->startingPRB] & symb) == 0,
"symbol %x is not free for PUCCH alloc in vrb_map_UL at RB %ld and slot %d\n",
symb, resource->startingPRB, first_ul_slot_tdd);
symb, resource->startingPRB, pucch->ul_slot);
vrb_map_UL[resource->startingPRB] |= symb;
}
return true;