rlc v2: add tick for UE

This commit is contained in:
Cedric Roux
2020-11-26 11:53:22 +01:00
parent 2c9d1b9d84
commit 6f9fe2681c
2 changed files with 3 additions and 8 deletions
+3
View File
@@ -3099,6 +3099,9 @@ ue_scheduler(const module_id_t module_idP,
}
}
void rlc_tick(int, int);
rlc_tick(rxFrameP % 1024, rxSubframeP);
//#endif
UE_mac_inst[module_idP].txFrame = txFrameP;
UE_mac_inst[module_idP].txSubframe = txSubframeP;
-8
View File
@@ -236,14 +236,6 @@ rlc_buffer_occupancy_t mac_rlc_get_buffer_occupancy_ind(
exit(1);
}
/* TODO: handle time a bit more properly */
if (rlc_current_time_last_frame != frameP ||
rlc_current_time_last_subframe != subframeP) {
rlc_current_time++;
rlc_current_time_last_frame = frameP;
rlc_current_time_last_subframe = subframeP;
}
rlc_manager_lock(rlc_ue_manager);
ue = rlc_manager_get_ue(rlc_ue_manager, rntiP);