Add more pucch_acknak logs
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@@ -1285,7 +1285,7 @@ int nr_acknack_scheduling(int mod_id,
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pucch->timing_indicator = i;
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pucch->dai_c++;
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// retain old resource indicator, and we are good
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LOG_D(NR_MAC,"pucch_acknak : %d.%d. DAI > 0, pucch allocated for %d.%d\n",frame,slot,pucch->frame,pucch->ul_slot);
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LOG_I(NR_MAC,"pucch_acknak : %d.%d. DAI > 0, pucch allocated for %d.%d timing_indicator %d\n",frame,slot,pucch->frame,pucch->ul_slot, pucch->timing_indicator);
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return 0;
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}
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@@ -1353,7 +1353,7 @@ int nr_acknack_scheduling(int mod_id,
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pucch->timing_indicator = ind_found; // index in the list of timing indicators
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LOG_D(NR_MAC,"pucch_acknak 2. DAI 0 DL %d.%d, UL_ACK %d.%d (index %d)\n",frame,slot,pucch->frame,pucch->ul_slot,ind_found);
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LOG_I(NR_MAC,"pucch_acknak 2. DAI 0 DL %d.%d, UL_ACK %d.%d (index %d)\n",frame,slot,pucch->frame,pucch->ul_slot,ind_found);
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pucch->dai_c++;
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pucch->resource_indicator = 0; // each UE has dedicated PUCCH resources
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