Make function static inline, not inline

inline alone does only define a function without a corresponding
declaration. static solves this problem
This commit is contained in:
Robert Schmidt
2020-03-24 15:41:54 +01:00
parent d6ce3a5a31
commit df0bc30e28
+2 -2
View File
@@ -633,7 +633,7 @@ int computeSamplesShift(PHY_VARS_NR_UE *UE) {
return 0;
}
inline int get_firstSymSamp(uint16_t slot, NR_DL_FRAME_PARMS *fp) {
static inline int get_firstSymSamp(uint16_t slot, NR_DL_FRAME_PARMS *fp) {
if (fp->numerology_index == 0)
return fp->nb_prefix_samples0 + fp->ofdm_symbol_size;
int num_samples = (slot%(fp->slots_per_subframe/2)) ? fp->nb_prefix_samples : fp->nb_prefix_samples0;
@@ -641,7 +641,7 @@ inline int get_firstSymSamp(uint16_t slot, NR_DL_FRAME_PARMS *fp) {
return num_samples;
}
inline int get_readBlockSize(uint16_t slot, NR_DL_FRAME_PARMS *fp) {
static inline int get_readBlockSize(uint16_t slot, NR_DL_FRAME_PARMS *fp) {
int rem_samples = fp->get_samples_per_slot(slot, fp) - get_firstSymSamp(slot, fp);
int next_slot_first_symbol = 0;
if (slot < (fp->slots_per_frame-1))