Limit sample history to 256 samples and copy it into each channel modelling
task instead of relying on globally available buffer. This simplifies the code
and addressing into the saved samples buffer as well as enabling further
optimizations without sacrificing thread safety.
Replace the unwieldy unix socket implementation of peer information
exchange with an authorative connection descriptor file that
informs the client of the connection method an number of antennas
on the server.
This allows the server to run without the client and allows the
client to reconnect as long as the server is running, as many times
as needed.
Move the channel state management outside the channel implementation.
This simplifies the channel implementation but forces users of the
channel to manage it's state manually.
Add handling for error states in vrtsim which allows to close the
softmodems with CTRL+C without hanging, improving user experience
- Client detection of stale timer.
- Abort state for client and server
Added a libary that can connect to a channel emulator and provide taps
as they are generated.
- Enable connection from vrtsim to channel emulation server
- Depends on flatbuffers definition file from raytracing-channel-emulator
- Depends on libanomsg-dev and flatbuffers-compiler (Ubuntu) or equivalent
- Added a compile time option ENABLE_TAPS_CLIENT to prevent other users
from being affected by additional dependencies
- Allow client to exit cleanly if server is down
- Ensure timing_thread is joined only once avoiding exit_function loop
- Free noise_device
- Save previously sent samples for channel modelling