Summary of changes:
- bug fix in the FlexRAN API (correct a check)
- bug fix for sending the right RNTI in a FlexRAN message
- fixes small bug in ulsim which kills one RX antenna in channel simulation.
Another simple but bad bug in ulsch_demodulation.c (bad access of avgU
array). This probably resulted in a performance degradation for non-ideal
channels, even for 1 antenna. The avgU was read in position 1 instead of
0 for 1-antenna and in positions 1 and 2 instead of 0 and 1 for 2-antennas.
- work from Nokia:
1) shared library loader, with integration for oai devices, encoder and telnet server
2) telnet server (use build-oai --build-telnetsrv option and --telnetsrv softmodem option)
3) UE/eNB in different executables (lte-uesoftmodem and lte-softmodem + noS1 variants)
4) config module fixes and extensions
5) very preliminary NB-IoT integration preparation, using shared lib loader ( use make NB-IoT to build, after building the eNB softmodem)
6) Rename NB-IoT configuration sources from nbiot_ to NB-IoT_ to be consistent with other NB-IoT developments.
- various bugs fixed:
- try to avoid "buffer full" problem when pushing DL traffic
- add a stop_rf function in the RU
- cleanup - remove unnecessary calls to get_cpu_freq_GHz
(was disrupting realtime at startup, generating lots of UU and LL)
- cleanup MAC PDU generation
Compilation with Rel10 is not functional anymore.
Compilation of unitary simulator is not functional anymore.
fixes small bug in ulsim which kills one RX antenna in channel simulation.
Another simple but bad bug in ulsch_demodulation.c (bad access of avgU
array). This probably resulted in a performance degradation for non-ideal
channels, even for 1 antenna. The avgU was read in position 1 instead of
0 for 1-antenna and in positions 1 and 2 instead of 0 and 1 for 2-antennas.
1) shared library loader, with integration for oai devices, encoder and telnet server
2) telnet server (use build-oai --build-telnetsrv option and --telnetsrv softmodem option)
3) UE/eNB in different executables (lte-uesoftmodem and lte-softmodem + noS1 variants)
4) config module fixes and extensions
5) very preliminary NB-IoT integration preparation, using shared lib loader ( use make NB-IoT to build, after building the eNB softmodem)
6) Rename NB-IoT configuration sources from nbiot_ to NB-IoT_ to be consistent with other NB-IoT developments.
This is hack-level development.
With this commit you can do UDP DL traffic of say 100Mb/s over
a 5MHz link with one connected UE and the eNB should not crash
because of memory exhaustion. Of course on the receiver side
you won't get 100Mb/s and many many lost packets. But the system
should not crash. 1Gb/s does not work. So in any case try to
remain within some reasonable limits. There is no reason to
push more than twice the maximum achievable throughput of
the link.
This work is based on a patch proposed by Francesco Gringoli.
When the program exits it has to stop the streaming of the USRP.
The function exit_fun is supposed to do that. When quitting with
control+c (very common case) this function is not called. The
code is very unclear there, so let's add a stop_rf in the RU,
as there is already a start_rf.
If we don't call trx_end_func, then at the next run the USRP
device may be in an unstable state and behave improperly.
If the program crashes then the USRP device may be in an
unstable state. The only solution to this problem is to reset
the USRP device.
Maybe there is a way to clean the state of the device when we
open it, before we start using it. Sort of a cleanup before
use. That could be a better solution to "bad state after program
crash".
What has been tested:
- monolithic eNB only
The one in lte-enb.c disrupts the realtime. Using a B200mini with
20MHz bandwidth leads to the UE unable to connect for it seesms like
the UL and DL are not properly time synched because of this sleep
of one second that happens after the USRP streaming has started.
We see some random access attempts but the decoded preamble is
wrong.
This may be dependant on the setup. I had sporadic errors with
a B210, where sometimes the UE could connect and sometimes not.