Files
openairinterface5g/common/utils/T/tracer/gui/container.c
T

340 lines
8.4 KiB
C

#include "gui.h"
#include "gui_defs.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define MAX(a, b) ((a)>(b)?(a):(b))
static void repack(gui *g, widget *_this)
{
LOGD("REPACK container %p\n", _this);
struct container_widget *this = _this;
this->hints_are_valid = 0;
return this->common.parent->repack(g, this->common.parent);
}
static void add_child(gui *g, widget *_this, widget *child, int position)
{
LOGD("ADD_CHILD container\n");
struct container_widget *this = _this;
this->hints_are_valid = 0;
widget_add_child_internal(g, this, child, position);
/* initially not growable */
this->growable = realloc(this->growable, (this->nchildren+1)*sizeof(int));
if (this->growable == NULL) abort();
if (position == -1) position = this->nchildren;
memmove(this->growable + position+1, this->growable + position,
(this->nchildren - position) * sizeof(int));
this->growable[position] = 0;
this->nchildren++;
}
static void del_child(gui *g, widget *_this, widget *child)
{
LOGD("DEL_CHILD container\n");
struct container_widget *this = _this;
int position = widget_get_child_position(g, _this, child);
this->hints_are_valid = 0;
widget_del_child_internal(g, this, child);
memmove(this->growable + position, this->growable + position+1,
(this->nchildren - position - 1) * sizeof(int));
this->growable = realloc(this->growable, (this->nchildren-1)*sizeof(int));
if (this->nchildren != 1 && this->growable == NULL) abort();
this->nchildren--;
}
static void compute_vertical_hints(struct gui *g,
struct container_widget *this)
{
struct widget_list *l;
int cwidth, cheight;
int allocated_width = 0, allocated_height = 0;
/* get largest width */
l = this->common.children;
while (l) {
l->item->hints(g, l->item, &cwidth, &cheight);
if (cwidth > allocated_width) allocated_width = cwidth;
allocated_height += cheight;
l = l->next;
}
this->hint_width = allocated_width;
this->hint_height = allocated_height;
this->hints_are_valid = 1;
}
static void compute_horizontal_hints(struct gui *g,
struct container_widget *this)
{
struct widget_list *l;
int cwidth, cheight;
int allocated_width = 0, allocated_height = 0;
/* get largest height */
l = this->common.children;
while (l) {
l->item->hints(g, l->item, &cwidth, &cheight);
if (cheight > allocated_height) allocated_height = cheight;
allocated_width += cwidth;
l = l->next;
}
this->hint_width = allocated_width;
this->hint_height = allocated_height;
this->hints_are_valid = 1;
}
static void vertical_allocate(gui *_gui, widget *_this,
int x, int y, int width, int height)
{
LOGD("ALLOCATE container vertical %p\n", _this);
int cy = 0;
int cwidth, cheight;
struct gui *g = _gui;
struct container_widget *this = _this;
struct widget_list *l;
int over_pixels = 0;
int i;
if (this->hints_are_valid == 1) goto hints_ok;
compute_vertical_hints(g, this);
hints_ok:
this->common.x = x;
this->common.y = y;
this->common.width = width;
this->common.height = height;
/* TODO: some pixels won't be allocated, take care of it? */
if (height > this->hint_height) {
int ngrowable = 0;
for (i = 0; i < this->nchildren; i++) if (this->growable[i]) ngrowable++;
if (ngrowable)
over_pixels = (height - this->hint_height) / ngrowable;
}
/* allocate */
l = this->common.children;
i = 0;
while (l) {
int allocated_height;
l->item->hints(g, l->item, &cwidth, &cheight);
allocated_height = cheight + (this->growable[i] ? over_pixels : 0);
l->item->allocate(g, l->item, this->common.x, this->common.y + cy,
MAX(width, cwidth), allocated_height);
cy += allocated_height;
l = l->next;
i++;
}
// if (cy != this->hint_height) ERR("reachable?\n");
}
static void horizontal_allocate(gui *_gui, widget *_this,
int x, int y, int width, int height)
{
LOGD("ALLOCATE container horizontal %p\n", _this);
int cx = 0;
int cwidth, cheight;
struct gui *g = _gui;
struct container_widget *this = _this;
struct widget_list *l;
int over_pixels = 0;
int i;
if (this->hints_are_valid == 1) goto hints_ok;
compute_horizontal_hints(g, this);
hints_ok:
this->common.x = x;
this->common.y = y;
this->common.width = width;
this->common.height = height;
/* TODO: some pixels won't be allocated, take care of it? */
if (width > this->hint_width) {
int ngrowable = 0;
for (i = 0; i < this->nchildren; i++) if (this->growable[i]) ngrowable++;
if (ngrowable)
over_pixels = (width - this->hint_width) / ngrowable;
}
/* allocate */
l = this->common.children;
i = 0;
while (l) {
int allocated_width;
l->item->hints(g, l->item, &cwidth, &cheight);
allocated_width = cwidth + (this->growable[i] ? over_pixels : 0);
l->item->allocate(g, l->item, this->common.x + cx, this->common.y,
allocated_width, MAX(height, cheight)/* this->hint_height */);
cx += allocated_width;
l = l->next;
i++;
}
// if (cx != this->hint_width) ERR("reachable?\n");
}
static void vertical_hints(gui *_gui, widget *_w, int *width, int *height)
{
LOGD("HINTS container vertical %p\n", _w);
struct gui *g = _gui;
struct container_widget *this = _w;
if (this->hints_are_valid) {
*width = this->hint_width;
*height = this->hint_height;
return;
}
compute_vertical_hints(g, this);
*width = this->hint_width;
*height = this->hint_height;
}
static void horizontal_hints(gui *_gui, widget *_w, int *width, int *height)
{
LOGD("HINTS container horizontal %p\n", _w);
struct gui *g = _gui;
struct container_widget *this = _w;
if (this->hints_are_valid) {
*width = this->hint_width;
*height = this->hint_height;
return;
}
compute_horizontal_hints(g, this);
*width = this->hint_width;
*height = this->hint_height;
}
static void horizontal_button(gui *_g, widget *_this, int x, int y,
int key_modifiers, int button, int up)
{
LOGD("BUTTON container horizontal %p xy %d %d button %d up %d\n", _this, x, y, button, up);
struct gui *g = _g;
struct container_widget *this = _this;
struct widget_list *l;
l = this->common.children;
while (l) {
if (l->item->x <= x && x < l->item->x + l->item->width) {
l->item->button(g, l->item, x, y, key_modifiers, button, up);
break;
}
l = l->next;
}
}
static void vertical_button(gui *_g, widget *_this, int x, int y,
int key_modifiers, int button, int up)
{
LOGD("BUTTON container vertical %p xy %d %d button %d up %d\n", _this, x, y, button, up);
struct gui *g = _g;
struct container_widget *this = _this;
struct widget_list *l;
l = this->common.children;
while (l) {
if (l->item->y <= y && y < l->item->y + l->item->height) {
l->item->button(g, l->item, x, y, key_modifiers, button, up);
break;
}
l = l->next;
}
}
static void paint(gui *_gui, widget *_this)
{
LOGD("PAINT container\n");
struct gui *g = _gui;
struct widget *this = _this;
struct widget_list *l;
l = this->children;
while (l) {
l->item->paint(g, l->item);
l = l->next;
}
}
widget *new_container(gui *_gui, int vertical)
{
struct gui *g = _gui;
struct container_widget *w;
glock(g);
w = new_widget(g, CONTAINER, sizeof(struct container_widget));
w->vertical = vertical;
w->hints_are_valid = 0;
w->common.paint = paint;
w->common.add_child = add_child;
w->common.del_child = del_child;
w->common.repack = repack;
if (vertical) {
w->common.allocate = vertical_allocate;
w->common.hints = vertical_hints;
w->common.button = vertical_button;
} else {
w->common.allocate = horizontal_allocate;
w->common.hints = horizontal_hints;
w->common.button = horizontal_button;
}
gunlock(g);
return w;
}
/*************************************************************************/
/* public functions */
/*************************************************************************/
void container_set_child_growable(gui *_gui, widget *_this,
widget *child, int growable)
{
gui *g = _gui;
struct container_widget *this = _this;
struct widget_list *lcur;
int i;
glock(g);
lcur = this->common.children;
i = 0;
while (lcur) {
if (lcur->item == child) break;
lcur = lcur->next;
i++;
}
if (lcur == NULL) ERR("%s:%d: child not found\n", __FILE__, __LINE__);
this->growable[i] = growable;
send_event(g, REPACK, this->common.id);
gunlock(g);
}