even if 2 codewords are currently not supported and not tested, the way UE handled the possibility of having 2 codewords was messy, in between support and non-support
the intention of this MR is to cleanup the code more than extend the support
Signed-off-by: Francesco Mani <email@francescomani.it>
- all RAN code, CI code, configuration files, dockerfiles, in CSSL v1.0
- all deployment code (openshift, charts, ancillary files like shell
scripts), in MIT
- documentation in CC-BY-4.0
- exceptions might apply and are listed in NOTICE
- there is a new LICENSES folder with all licenses
- CONTRIBUTIONS.md has been updated accordingly
For automated changes based on OAI PL v1.1:
perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.{c,h,cpp}
perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.ts
perl -i~ -0pe 's/<!--.*Licensed to the OpenAirInterface.*openairinterface.org\n.*-->/<!-- SPDX-License-Identifier: LicenseRef-CSSL-1.0 -->/s' **/*.xml
The rest (cmake, files with missing license, cmake) manually.
The idea is to make LDPC iteration accounting more standard from a C coding perspective by making two changes:
1. Now the iteration counter starts at 0 for the first iteration and goes up to max_ldpc_iterations - 1 for the last iteration.
If it is equal to max_ldpc_iterations, it means that decoding failed.
2. A chain of useless returns in the UE DLSCH decoding call chain was removed.
- Added event parameter for recording which is reflected in the filename
- Added event in the UE for DLSCH NACK
- Added program name to the filename for ease of identification
- Reworked spinlock to use atomics
- removed some whitespace noise.
- cleaned up CMakeLists.txt
- reintegrated task_manager.c into thread-pool.c
- cleaned up some unnecessary code
Co-authored-by: Cedric Roux <cedric.roux@eurecom.fr>
Co-authored-by: Mikel Irazabal <mikel.irazabal@openairinterface.com>
- Better trace DLSCH decoding result
- Rename the decode result variable to separate with later ack/nack
encode of this decoding result from 3GPP (not trivial true=1 coding)
- Cleanup decodeResult usage
- Remove unused defines
Co-authored-by: Francesco Mani <email@francescomani.it>
Testing on Neoverse N1 (Ampere 3GHz). Tested only on a subset of phy-simulators.
- Changes:
- use SIMDE consistently
- adaptations of LDPC decoder generator for ARMv8 performance
- SIMDe modifications of Intel CRC to allow for aarch64 build.
optimizations for 128-bit to improve performance of LDPC encode/decode
on aarch64 (Neoverse 1)
- added BG2 files for 128-bit ldpc encoder (aarch64)
- testing on Xeon
- testing on x86
- minor changes to build/run on x86
- change in crc.h after returning to aarch64
- removed some warning in ldpc decoder generator for x86_64
- char
- Delete irrelevant constants
- Correctly declare variables
- Define stdbool for all architectures
- Remove definition of _MM_SHUFFLE and use SIMDE_MM_SHUFFLE
- Remove commented code
- Fix CMakeLists.txt
- Include SIMDE avx2 functions in tools_defs.h
DL config as array in MAC
Run RX slot processing in Tpool thread
Fixed race in phy config
Changed mac_IF_mutex
Proc Tx: Lets wait for Proc Rx to get ACK/NACK
-(only on slots that carry ACK/NACK)
Fix problem with rfsim
Separated PDCCH and PDSCH decoding functions. Run PDCCH decoding in main UE_thread.
Fixed race in MAC dci config struct
needed for parallel processing of slots
Moved DLSCH transport block buffer to stack
rx_ind as static allocation
L2sim: Fixed calling of MAC sched in wrong slot
Fix DCI extract bug for RA procedure
Authors: Bo Zhao, Marwan Hammouda, Thomas Schlichter (Fraunhofer IIS)
- CMakeLists modification: add QtWidgets library, add new source files, MOC (Meta-Object Compiler) on the given source file
- build_oai modification
- Activate new GUI with Qt on the UE side
- 2 x 3 widget with I/Q sample for PDSCH
- Drop-down list implementation